*<Null safety>*
A connection to a child view. It can be used to construct a ChildView widget that will display the view's contents on their own layer.
Constructors
ChildViewConnection (dynamic viewHolderToken, {dynamic viewRef, ChildViewConnectionCallback? onAvailable, ChildViewConnectionCallback? onUnavailable, ChildViewConnectionStateCallback? onStateChanged, bool usePlatformView: false})
Creates this connection from a ViewHolderToken.
Properties
hashCode → int
The hash code for this object. ...
read-only, inherited
onAvailable → ChildViewConnectionCallback?
Callback when the connection to child's view is established.
final
onStateChanged → ChildViewConnectionStateCallback?
Callback when the child view's state changes.
final
onUnavailable → ChildViewConnectionCallback?
Callback when the child's view is disconnected.
final
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
sceneHost → dynamic
SceneHost used to reference and render content from a remote Scene.
read-only
usePlatformView ↔ bool
Whether to use PlatformView
feature of Flutter.
read / write
viewHolderToken → dynamic
ViewHolderToken
of the child view.
final
viewId → int
Gets the view id from viewHolderToken.
read-only
viewRef → dynamic
The optional ViewRef
of the view.
final
Methods
connect({bool? hitTestable, bool? focusable}) Future<void>
Called by ChildViewRenderBox2
when the platform view is ready to
be initialized.
dispose() void
Releases native resources held by SceneHost
object in Flutter engine.
noSuchMethod(Invocation invocation) dynamic
Invoked when a non-existent method or property is accessed. ...
inherited
requestFocus() Future<void>
Requests that focus be transferred to the remote Scene represented by this connection.
setChildProperties(double width, double height, double insetTop, double insetRight, double insetBottom, double insetLeft, {bool focusable: true}) void
Sets properties on the remote Scene represented by this connection.
setViewProperties({bool? focusable: true, bool? hitTestable: true}) void
Sets properties on the remote Scene represented by this connection. ...
toString() String
Returns a string representation of this object.
inherited
Operators
operator ==(Object other) bool
The equality operator. ...
inherited