RFC-0004: Units of bytes | |
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Status | Accepted |
Areas |
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Description | In Fuchsia, specific notation is used to denote multiples of bytes. This improves clarity by eliminating the need to guess the value of |
Gerrit change | |
Authors | |
Reviewers | |
Date submitted (year-month-day) | 2020-06-09 |
Date reviewed (year-month-day) | 2020-07-31 |
Summary
In Fuchsia, specific notation is used to denote multiples of bytes. This improves clarity by eliminating the need to guess the value of "MB".
The IEC notation will be used for multiples of bytes (e.g. RAM, disk, file sizes).
- When denoting groups of bytes, all Fuchsia developer documentation and tools will present multiples of bytes in 1024 units (i.e. powers of 2).
- The labels kibibyte, mebibyte, gibibyte are used for 1024, 1024^2, and 1024^3 respectively.
- When describing bytes in abbreviated form, always use the "i" notation: KiB, MiB, GiB, etc. The first and last letters are capitalized and the middle "i" is always lowercase.
- Abbreviations KB, MB, GB (regardless of letter case) will not be used in developer facing materials. Nor will kilobyte, megabyte, gigabyte be used.
These guidelines are for developer facing materials. This RFC does not attempt to provide guidelines for user facing (marketing/sales) notation.
Motivation
Some folks measure bytes in powers of 2. So while a kilometer is 1000 meters, these folks read a kilobyte as 1024 bytes. Henkemans See also, Google search
In SI units, the values of kilo-, mega-, giga- and so on are powers of 10.
The two possible definitions for kilobyte create confusion with developers, for example:
- in powers of two, 65536 bytes is written as 64 KB
- in powers of ten, 65536 bytes is written as 65 KB (with some leftover)
The same value can be written unambiguously as 64 KiB, since KiB is always a power of two (1024).
This difference can lead to a significant drift in accuracy. The error increases with larger values .
See also: Wikipedia
Design
All Fuchsia developer documentation and tools will present multiples of bytes in 1024 units (i.e. powers of 2).
E.g. the size of 65536 is 64 KiB, exactly.
Implementation
Bugs will be filed as found. These bugs should be given a relatively high priority and addressed prior to the next version launch.
The expectation is that these changes will not be burdensome if handled quickly, as they appear. Whereas it may be burdensome to conduct a thorough review of all our documentation and tools.
This document will serve as a decision on which units to use. Tip: include a link to this RFC in bugs filed to provide context.
Performance
This change could alter the perceived performance of other software. E.g. if an
existing test measured throughput as bytes / 1000 / time
and changed to
bytes / 1024 / time
, the throughput may appear to lessen, even though the true
performance is identical (i.e. when bytes
and time
are unchanged).
Security considerations
If an API or config accepts a size input that is internally multiplied by 1000, an issue may arise if that is changed to 1024. (This case is not known to happen as of this writing).
Privacy considerations
No privacy issues are foreseen.
Testing
Since the solution proposed is an ongoing list of bugs and CLs as issues are found, testing will be handled by the Testability requirements of the individual CLs.
Documentation
Clear communication is the heart of this proposal. Documentation will be updated to conform this this RFC as non-conformance issues are found.
Guidelines
These guidelines are for developer facing materials. This RFC does not attempt to provide guidelines for user facing (marketing/sales) notation.
When describing bytes in abbreviated form, always use the "i" notation: KiB, MiB, GiB, etc. The first and last letters are capitalized and the middle "i" is always lowercase.
When describing bytes without abbreviating, use kibibyte, mebibyte, gibibyte, etc. as described by IEC. Capitalization for the unabbreviated values follow US English or coding style guides, depending on context.
Abbreviations KB, MB, GB (regardless of letter case) will not be used in developer facing materials. Nor will kilobyte, megabyte, gigabyte be used.
Drawbacks, alternatives, and unknowns
What are the costs of implementing this proposal?
- By declaring a design choice and allowing changes over time, the cost is expected to be low (i.e. blended into the review process and normal bug handling).
What other strategies might solve the same problem?
Some OSes use multiples of 1000 or 1024 depending on the version of the OS. The differences may occur due to partnership agreements, and appear to go either way (using powers of 2 or powers of 10). This happens at a consumer facing level and is not expected at a developer level. Since this RFC is concerned with developer facing documentation, tools, API, etc. this alternative is not used.
Some tools offer a choice of displaying values in different multiples. We believe this unnecessarily complicates those tools.
Continue to use powers of two for bytes (without having the 'i' infix). This isn't reasonable since we are unable to remove uses of powers of ten for bytes. I.e. it will continue to be unclear to some readers how many bytes are in a KB.
Prior art and references
There is quite a bit of prior art and references available. Some examples are included here, but interested readers may easily Google for more history (including which companies made which choices and when). It can be interesting trivia, but it's unlikely to have bearing on this proposal for Fuchsia.
Other references:
Standards
There are multiple standards to choose from, and this RFC chooses one standard from the many that exist.
Examples
- IEC introduces the KiB, MiB, GiB...
- JEDEC firmly defines units of bytes as base 2
- Apparently some manufacturers even used mixed notation, such as 1024 * 1000 for megabyte.
- Some OSes use multiples of 1000, and some 1024
- Some use different standards depending on whether the topic is RAM or disk storage
Rather than trying to introduce another standard or set of rules, this proposal suggests using the IEC guidelines, where bytes are counted in multiples of 1024, in all developer facing docs, tools, APIs, and so on.