Bazel projects
A Bazel project is a collection of source and build files that describe:
- How to build artifacts, like binaries or data files, and their dependencies.
- How to run specific commands, i.e. scripts or executables.
- How to test said build artifacts.
A Bazel project is materialized by a top-level directory, whose content follows a specific layout and conventions.
Bazel workspaces
A Bazel workspace is a directory tree that contains a top-level
WORKSPACE.bazel
1 file. This defines the root of a collection of sources
and related build files. A Bazel project can use several workspaces:
The project's root directory is called the root workspace, and thus must contain a
WORKSPACE.bazel
file.A project can also reference other workspaces, called external repositories, which correspond to third-party project dependencies.
For example, in:
/home/user/project/
WORKSPACE.bazel
src/
BUILD.bazel
extra/
extra.cc
lib/
BUILD.bazel
foo.cc
foo.h
main.cc
The directory /home/user/project
is a root Bazel workspace, which contains
all the files inside it.
The WORKSPACE.bazel
file can be empty, but can also contain directives
that reference other workspaces, as explained later.
Bazel packages
Within a workspace, a directory that contains a BUILD.bazel
2 file defines
a package, which is a boundary around a collection of source files and items
that Bazel knows about.
For example, this file layout:
/home/user/project/
WORKSPACE.bazel
BUILD.bazel
main.cc
Defines a root workspace, located at /home/user/project
with a single
top-level package, which contains the files BUILD.bazel
and main.cc
.
The BUILD.bazel
file can also contain directives to define named items,
such as targets, config conditions and others, that also technically belong
to the package.
Several packages can exist in a single workspace, and each file can only belong to one package. For example, with the following file layout:
/home/user/project/
WORKSPACE.bazel
BUILD.bazel
main.cc
lib/
BUILD.bazel
foo.cc
The root workspace contains two different packages:
The top-level package, which still contains the files
BUILD.bazel
andmain.cc
(relative to the root workspace directory).A second package, which contains the files
lib/BUILD.bazel
andlib/foo.cc
.
Note that the file at /home/user/project/lib/foo.cc
only belongs
to the second package, not to the first one. This is because
package boundaries never overlap.
BUILD.bazel
versus BUILD
Bazel originates from Google's Blaze, which only works on Linux with
case-sensitive filesystems. Blaze only used the file name BUILD
to store
build directives.
However, Bazel also needs to run on Windows which has
case-insensitive filesystems, and many Google, or non-Google projects
already use a directory named "build
", which then collides with a file
named "BUILD
" on such systems.
To solve the issue, Bazel uses BUILD.bazel
and WORKSPACE.bazel
as the
default file names, while still supporting BUILD
and WORKSPACE
as fallbacks.
Workspace directives
The root WORKSPACE.bazel
can be empty, or it can contain directives which
reference other Bazel workspaces, which are called external repositories.
These directives always give a name to the repository. For example:
local_repository(
name = "my_ssl",
path = "/home/user/src/openssl-bazel",
)
Associates the name my_ssl
with the workspace located at
/home/user/src/openssl-bazel
on the build machine. This directory must also
contain a WORKSPACE.bazel
(or WORKSPACE
) file.
A repository is just an external Bazel workspace with a name. This name is local to your project, and can later be used to reference items from the external workspace (see below).
Bazel also supports other directives to download repositories from the network, or even generate their content programmatically.
Bazel labels
Bazel labels are string references to source files and items defined in
BUILD.bazel
files. Their general format is:
@<repository_name>//<package_name>:<target_name>
Where:
@<repository_name>//
designates the directory of a named Bazel workspace.As a convenience, this can be abbreviated as simply
//
for the current workspace (the one that contains the currentBUILD.bazel
file). Note also that@//
is used to designate the project's root workspace, even when used in external repositories.<package_name>
is the package's directory path, relative to the workspace directory. For example, in the labels//src:main.cc
or//src/lib:foo
, the package names aresrc
andsrc/lib
respectively.This can be empty, e.g.
//:BUILD.bazel
points to the build file in the current workspace's top-level directory.For source files,
<target_name>
is the file path relative to its parent package's directory, and may include a sub-directory part. For example for//src:main.cc
or//src:extra/extra.cc
, the target name ismain.cc
andextra/extra.cc
respectively.For other items,
<target_name>
corresponds to an item (build artifact, build setting, configuration condition, etc) defined in aBUILD.bazel
file.By convention, its
name
attribute should not include a directory separator, except in very rare cases, to avoid confusion with sources.This can be confusing to developers coming from other build systems which differentiate the type of items in their build graph (e.g.
GN
uses "Targets", "Configs", "Toolchains" and "Pools" to designate different things).
Shortened expressions for labels are also supported:
If the label begins with a repository name and does not include a colon, it is a package path, and points to an item with the same name. For example
//src/foo
is equivalent to//src/foo:foo
.If the label begins with a colon, it is a name relative to the current package. For example "
:bar
" and ":extra/bar.cc
" that appear insrc/foo/BUILD.bazel
are equivalent to//src/foo:bar
and//src/foo:extra/bar.cc
respectively.If the label has no repository name and no colon, it is always a name relative to the current package, even if it includes a directory separator. E.g. "
bar/bar.cc
" insrc/foo/BUILD.bazel
always refer to//src/foo:bar/bar.cc
.Note that this is not the same as
//src/foo/bar:bar.cc
Relative labels and package ownership
Since each source file can only belong to a single package, relative labels can be invalid. For example, in a project that looks like the following:
/home/user/project/
WORKSPACE.bazel
src/
BUILD.bazel
main.cc
extra/
extra.cc
lib/
BUILD.bazel
foo.cc
foo.h
The foo.cc
file belongs to the package src/lib
, so its label must be
//src/lib:foo.cc
.
Using a label like src:lib/foo.cc
in src/BUILD.bazel
is an error:
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"lib/foo.cc", # Error: Label '//src:lib/foo.cc' is invalid because 'src/lib' is a subpackage
"lib/foo.h" # Error: Label '//src:lib/foo.h' is invalid because 'src/lib' is a subpackage
"main.cc",
],
)
Source file access from other packages
By default, the source files of a given package cannot be accessed from other packages, and relative package labels are invalid, as in:
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"lib:foo.cc", # Error: invalid label 'lib:foo.cc': absolute label must begin with '@' or '//'
"lib:foo.h" # Error: invalid label 'lib:foo.h': absolute label must begin with '@' or '//'
"main.cc",
],
)
And even when using the right absolute label, and error happens:
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"//src/lib:foo.cc", # Error: no such target '//src/lib:foo.cc': target 'foo.h' not declared in package 'src/lib'
"//src/lib:foo.h" # Error: no such target '//src/lib:foo.h': target 'foo.h' not declared in package 'src/lib'
"main.cc",
],
)
Direct access to files across package boundaries can be granted by export_files()
:
# From src/lib/BUILD.bazel
export_files([
"foo.cc" ,
"foo.h" ,
])
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"//src/lib:foo.cc", # OK
"//src/lib:foo.h" # OK
"main.cc",
],
)
Target access from other packages
Labelled items defined in a BUILD.bazel
file that are not source files
need no export, but their visibility
attribute must allow their use
outside of their own package:
# From src/lib/BUILD.bazel
cc_library(
name = " lib" ,
srcs = [ " foo.cc" ],
hdrs = [ " foo.h" ],
visibility = [ " //visibility:public" ], # Anyone can reference this directly!
)
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"main.cc",
],
deps = [ "lib" ], # OK!
)
By default, items are only visible to other items in the same package.
This can be changed by using a package()
directive to change the default visibility of all items defined in a package:
# From src/lib/BUILD.bazel
# Ensure that all items defined in this file are visible to anyone
package(default_visibility = ["//visibility:public"])
cc_library(
name = " lib" ,
srcs = [ "foo.cc" ],
hdrs = [ "foo.h" ],
)
# From src/BUILD.bazel
cc_binary(
name = "program",
srcs = [
"extra/extra.cc",
"main.cc",
],
deps = [ "lib" ], # OK!
)
A warning about virtual packages
Avoid creating top-level directories in a project with the following names:
conditions
command_line_option
external
visibility
Because Bazel uses a number of hard-coded "virtual packages" in labels within
BUILD.bazel
files. For example:
//visibility:public
//conditions:default
//command_line_option:copt
The case of external
is a bit different: it does not appear in
BUILD.bazel
files, but used internally to manage external repositories.
This confuses Bazel when used as a project directory
Canonical repository names
Since Bazel 6.0, repository names in labels can also begin with @@
.
When the optional BzlMod feature is enabled, these labels are used as alternative but unique label names for external repositories, which becomes important when complex transitive dependency trees are used in a project.
For example, @@com_acme_anvil.1.0.3
could be a canonical name for the
workspace directory identified by @anvil
in the project's own BUILD.bazel
files, and by @acme_anvil
when it appears in an external repository
(e.g. inside @foo//:BUILD.bazel
). All three labels would refer to the content
of the same directory.
Canonical repository names do not appear in BUILD.bazel
files, however, they
will appear during the analysis phase (when executing Starlark functions that
look at label values), or when looking at the result of Bazel queries.
Bazel extension (.bzl
) files
Extension files contain extra definitions that can be imported into several other files:
Their name always ends with the
.bzl
file extension.They must belong to a Bazel package, and hence identified by a label. For example
//bazel_utils:defs.bzl
.They are written in the Starlark language, and should follow specific guidelines.
They are the only place where Starlark functions can be defined! In other words, one cannot define a function in a
BUILD.bazel
file!They are always evaluated once, even if they are imported multiple times, and the variables and functions they define are recorded as constants.
They can be imported from other files using the
load()
statement.
For example:
From
$PROJECT/my_definitions.bzl
:# The official release number release_version = "1.0.0"
From
$PROJECT/BUILD.bazel
:# Import the value of `release_version` from my_definitions.bzl load("//:my_definitions.bzl", "release_version") # Compile C++ executable, hard-coding its version number with a macro. cc_binary( name = "my_program", defines = [ "RELEASE_VERSION=" + release_version ], sources = [ … ], )
The load()
statement has special semantics:
Its first argument must be a label string to a
.bzl
file (e.g."//src:definitions.bzl"
).Other arguments name imported constants or functions:
If the argument is a string, it must be the name of an imported symbol defined by the
.bzl
file. e.g.:load("//src:defs.bzl", "my_var", "my_func")
If the argument is a variable assignment, it defines a local alias for an imported symbol. E.g.:
load("//src:defs.bzl", "my_var", func = "my_func")
There are no wildcards: all imported constants and functions must be named explicitly.
Imported symbols are never recorded when the
load()
appears within a.bzl
file.Similarly, symbols whose name begins with and underscore (e.g.
_foo
) are never recorded, and cannot be imported. I.e. they are private to the.bzl
file that defines them.
Sometimes a .bzl
file wants to import a symbol from another one, and
re-export it with the same name. This requires an alias as in:
# From //src:utils.bzl
# Import "my_vars" from defs.bzl as '_my_var'.
load("//src:defs.bzl", _my_var = "my_var")
# Define my_var in the current scope as a copy of _my_var
# This symbol and its value will be recorded, and available for import
# to any other file that loads //src:utils.bzl.
my_var = _my_var