FIDL 範例

這個目錄包含一系列 FIDL 範例,旨在透過 簡化實際的軟體工作流程實作程序。

範例索引

下列範例會依序示範實用的 FIDL 概念。

計算機

計算機範例:基本構成元素 來建立第一個 FIDL 通訊協定

鍵/值儲存庫

鍵/值儲存庫範例示範如何建構 使用 FIDL 的簡易鍵/值儲存庫來學習各種資料 該語言支援的各種類型

畫布

canvas 範例示範如何建立簡單的 2D 使用 FIDL 進行線條轉譯畫布,以便瞭解常用資料流程 例如模式

概念索引

每個「概念」包含至少一種 列舉幾個範例以下簡要介紹這些方法 下面列出了幾個概念和實作範例 專區。

確認模式

FIDL 方案:確認模式

「確認模式」是簡易的方法控管方法 原本就是單向呼叫比起讓 方法 相反地,這個呼叫將轉換為雙向的通話,卻沒有回應。 別名為「確認」。這項確認的唯一理由是 表示已收到郵件的寄件備份,寄件者可以使用它 再做出決定

收取確認費用的費用會增加至管道聊天室。這個模式 如果用戶端等待應用程式回應, 再繼續進行下一次呼叫。

傳送非計量付費的單向呼叫會產生簡單的設計,不過 請留意,如果伺服器處理速度慢慢許多 該怎麼辦?舉例來說,用戶端可能會載入繪圖 是由文字檔中的數萬行所組成,試著傳送 依循順序如何減輕客戶壓力,避免 伺服器不堪負荷嗎?

使用確認模式,並透過單向呼叫 AddLine(...); 然後AddLine(...) -> ();向客戶提供意見 這樣用戶端就能視需要節流輸出內容。在本 例如,用戶端等待回應後,再傳送下一個 訊息等候,但較複雜的設計仍可傳送訊息 而且只在他們更不常收到非同步 AAR 時,才進行節流 比預期中許多

首先,我們必須定義介面定義並測試控管工具。FIDL CML 和領域介面定義會設定一個 Scaffold 導入方式可以使用:

FIDL

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library examples.canvas.addlinemetered;

/// A point in 2D space.
type Point = struct {
    x int64;
    y int64;
};

/// A line in 2D space.
alias Line = array<Point, 2>;

/// A bounding box in 2D space. This is the result of "drawing" operations on our canvas, and what
/// the server reports back to the client. These bounds are sufficient to contain all of the
/// lines (inclusive) on a canvas at a given time.
type BoundingBox = struct {
    top_left Point;
    bottom_right Point;
};

/// Manages a single instance of a canvas. Each session of this protocol is responsible for a new
/// canvas.
@discoverable
open protocol Instance {
    /// Add a line to the canvas.
    ///
    /// This method can be considered an improvement over the one-way case from a flow control
    /// perspective, as it is now much more difficult for a well-behaved client to "get ahead" of
    /// the server and overwhelm. This is because the client now waits for each request to be acked
    /// by the server before proceeding. This change represents a trade-off: we get much greater
    /// synchronization of message flow between the client and the server, at the cost of worse
    /// performance at the limit due to the extra wait imposed by each ack.
    flexible AddLine(struct {
        line Line;
    }) -> ();

    /// Update the client with the latest drawing state. The server makes no guarantees about how
    /// often this event occurs - it could occur multiple times per board state, for example.
    flexible -> OnDrawn(BoundingBox);
};

CML

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/client_bin",
    },
    use: [
        { protocol: "examples.canvas.addlinemetered.Instance" },
    ],
    config: {
        // A script for the client to follow. Entries in the script may take one of two forms: a
        // pair of signed-integer coordinates like "-2,15:4,5", or the string "WAIT". The former
        // calls `AddLine(...)`, while the latter pauses execution until the next `->OnDrawn(...)`
        // event is received.
        //
        // TODO(https://fxbug.dev/42178362): It would absolve individual language implementations of a great
        //   deal of string parsing if we were able to use a vector of `union { Point; WaitEnum}`
        //   here.
        script: {
            type: "vector",
            max_count: 100,
            element: {
                type: "string",
                max_size: 64,
            },
        },
    },
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/server_bin",
    },
    capabilities: [
        { protocol: "examples.canvas.addlinemetered.Instance" },
    ],
    expose: [
        {
            protocol: "examples.canvas.addlinemetered.Instance",
            from: "self",
        },
    ],
}

領域

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    children: [
        {
            name: "client",
            url: "#meta/client.cm",
        },
        {
            name: "server",
            url: "#meta/server.cm",
        },
    ],
    offer: [
        // Route the protocol under test from the server to the client.
        {
            protocol: "examples.canvas.addlinemetered.Instance",
            from: "#server",
            to: "#client",
        },

        // Route diagnostics support to all children.
        {
            protocol: [
                "fuchsia.inspect.InspectSink",
                "fuchsia.logger.LogSink",
            ],
            from: "parent",
            to: [
                "#client",
                "#server",
            ],
        },
    ],
}

用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:

荒漠油廠

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use anyhow::{format_err, Context as _, Error};
use config::Config;
use fidl_examples_canvas_addlinemetered::{InstanceEvent, InstanceMarker, Point};
use fuchsia_component::client::connect_to_protocol;
use futures::TryStreamExt;
use std::{thread, time};

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Load the structured config values passed to this component at startup.
    let config = Config::take_from_startup_handle();

    // Use the Component Framework runtime to connect to the newly spun up server component. We wrap
    // our retained client end in a proxy object that lets us asynchronously send Instance requests
    // across the channel.
    let instance = connect_to_protocol::<InstanceMarker>()?;
    println!("Outgoing connection enabled");

    for action in config.script.into_iter() {
        // If the next action in the script is to "WAIT", block until an OnDrawn event is received
        // from the server.
        if action == "WAIT" {
            let mut event_stream = instance.take_event_stream();
            loop {
                match event_stream
                    .try_next()
                    .await
                    .context("Error getting event response from proxy")?
                    .ok_or_else(|| format_err!("Proxy sent no events"))?
                {
                    InstanceEvent::OnDrawn { top_left, bottom_right } => {
                        println!(
                            "OnDrawn event received: top_left: {:?}, bottom_right: {:?}",
                            top_left, bottom_right
                        );
                        break;
                    }
                    InstanceEvent::_UnknownEvent { ordinal, .. } => {
                        println!("Received an unknown event with ordinal {ordinal}");
                    }
                }
            }
            continue;
        }

        // If the action is not a "WAIT", we need to draw a line instead. Parse the string input,
        // making two points out of it.
        let mut points = action
            .split(":")
            .map(|point| {
                let integers = point
                    .split(",")
                    .map(|integer| integer.parse::<i64>().unwrap())
                    .collect::<Vec<i64>>();
                Point { x: integers[0], y: integers[1] }
            })
            .collect::<Vec<Point>>();

        // Assemble a line from the two points.
        let from = points.pop().ok_or(format_err!("line requires 2 points, but has 0"))?;
        let to = points.pop().ok_or(format_err!("line requires 2 points, but has 1"))?;
        let line = [from, to];

        // Draw a line to the canvas by calling the server, using the two points we just parsed
        // above as arguments.
        println!("AddLine request sent: {:?}", line);

        // By awaiting on the reply, we prevent the client from sending another request before the
        // server is ready to handle, thereby syncing the flow rate between the two parties over
        // this method.
        instance.add_line(&line).await.context("Error sending request")?;
        println!("AddLine response received");
    }

    // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
    // referenced bug has been resolved, we can remove the sleep.
    thread::sleep(time::Duration::from_secs(2));
    Ok(())
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use anyhow::{Context as _, Error};
use fidl::endpoints::RequestStream as _;
use fidl_examples_canvas_addlinemetered::{
    BoundingBox, InstanceRequest, InstanceRequestStream, Point,
};
use fuchsia_async::{Time, Timer};
use fuchsia_component::server::ServiceFs;
use fuchsia_zircon::{self as zx};
use futures::future::join;
use futures::prelude::*;
use std::sync::{Arc, Mutex};

// A struct that stores the two things we care about for this example: the bounding box the lines
// that have been added thus far, and bit to track whether or not there have been changes since the
// last `OnDrawn` event.
#[derive(Debug)]
struct CanvasState {
    // Tracks whether there has been a change since the last send, to prevent redundant updates.
    changed: bool,
    bounding_box: BoundingBox,
}

impl CanvasState {
    /// Handler for the `AddLine` method.
    fn add_line(&mut self, line: [Point; 2]) {
        // Update the bounding box to account for the new lines we've just "added" to the canvas.
        let bounds = &mut self.bounding_box;
        for point in line {
            if point.x < bounds.top_left.x {
                bounds.top_left.x = point.x;
            }
            if point.y > bounds.top_left.y {
                bounds.top_left.y = point.y;
            }
            if point.x > bounds.bottom_right.x {
                bounds.bottom_right.x = point.x;
            }
            if point.y < bounds.bottom_right.y {
                bounds.bottom_right.y = point.y;
            }
        }

        // Mark the state as "dirty", so that an update is sent back to the client on the next tick.
        self.changed = true
    }
}

/// Creates a new instance of the server, paired to a single client across a zircon channel.
async fn run_server(stream: InstanceRequestStream) -> Result<(), Error> {
    // Create a new in-memory state store for the state of the canvas. The store will live for the
    // lifetime of the connection between the server and this particular client.
    let state = Arc::new(Mutex::new(CanvasState {
        changed: true,
        bounding_box: BoundingBox {
            top_left: Point { x: 0, y: 0 },
            bottom_right: Point { x: 0, y: 0 },
        },
    }));

    // Take ownership of the control_handle from the stream, which will allow us to push events from
    // a different async task.
    let control_handle = stream.control_handle();

    // A separate watcher task periodically "draws" the canvas, and notifies the client of the new
    // state. We'll need a cloned reference to the canvas state to be accessible from the new
    // task.
    let state_ref = state.clone();
    let update_sender = || async move {
        loop {
            // Our server sends one update per second.
            Timer::new(Time::after(zx::Duration::from_seconds(1))).await;
            let mut state = state_ref.lock().unwrap();
            if !state.changed {
                continue;
            }

            // After acquiring the lock, this is where we would draw the actual lines. Since this is
            // just an example, we'll avoid doing the actual rendering, and simply send the bounding
            // box to the client instead.
            let bounds = state.bounding_box;
            match control_handle.send_on_drawn(&bounds.top_left, &bounds.bottom_right) {
                Ok(_) => println!(
                    "OnDrawn event sent: top_left: {:?}, bottom_right: {:?}",
                    bounds.top_left, bounds.bottom_right
                ),
                Err(_) => return,
            }

            // Reset the change tracker.
            state.changed = false
        }
    };

    // Handle requests on the protocol sequentially - a new request is not handled until its
    // predecessor has been processed.
    let state_ref = &state;
    let request_handler =
        stream.map(|result| result.context("failed request")).try_for_each(|request| async move {
            // Match based on the method being invoked.
            match request {
                InstanceRequest::AddLine { line, responder } => {
                    println!("AddLine request received: {:?}", line);
                    state_ref.lock().unwrap().add_line(line);

                    // Because this is now a two-way method, we must use the generated `responder`
                    // to send an in this case empty reply back to the client. This is the mechanic
                    // which syncs the flow rate between the client and server on this method,
                    // thereby preventing the client from "flooding" the server with unacknowledged
                    // work.
                    responder.send().context("Error responding")?;
                    println!("AddLine response sent");
                } //
                InstanceRequest::_UnknownMethod { ordinal, .. } => {
                    println!("Received an unknown method with ordinal {ordinal}");
                }
            }
            Ok(())
        });

    // This await does not complete, and thus the function does not return, unless the server errors
    // out. The stream will await indefinitely, thereby creating a long-lived server. Here, we first
    // wait for the updater task to realize the connection has died, then bubble up the error.
    join(request_handler, update_sender()).await.0
}

// A helper enum that allows us to treat a `Instance` service instance as a value.
enum IncomingService {
    Instance(InstanceRequestStream),
}

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Add a discoverable instance of our `Instance` protocol - this will allow the client to see
    // the server and connect to it.
    let mut fs = ServiceFs::new_local();
    fs.dir("svc").add_fidl_service(IncomingService::Instance);
    fs.take_and_serve_directory_handle()?;
    println!("Listening for incoming connections");

    // The maximum number of concurrent clients that may be served by this process.
    const MAX_CONCURRENT: usize = 10;

    // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit.
    fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Instance(stream)| {
        run_server(stream).unwrap_or_else(|e| println!("{:?}", e))
    })
    .await;

    Ok(())
}

C++ (自然)

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <fidl/examples.canvas.addlinemetered/cpp/fidl.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/component/incoming/cpp/protocol.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <charconv>

#include <examples/fidl/new/canvas/add_line_metered/cpp_natural/client/config.h>

// The |EventHandler| is a derived class that we pass into the |fidl::WireClient| to handle incoming
// events asynchronously.
class EventHandler : public fidl::AsyncEventHandler<examples_canvas_addlinemetered::Instance> {
 public:
  // Handler for |OnDrawn| events sent from the server.
  void OnDrawn(fidl::Event<examples_canvas_addlinemetered::Instance::OnDrawn>& event) override {
    auto top_left = event.top_left();
    auto bottom_right = event.bottom_right();
    FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x()
                  << ", y: " << top_left.y() << " }, bottom_right: Point { x: " << bottom_right.x()
                  << ", y: " << bottom_right.y() << " }";
    loop_.Quit();
  }

  void on_fidl_error(fidl::UnbindInfo error) override { FX_LOGS(ERROR) << error; }

  void handle_unknown_event(
      fidl::UnknownEventMetadata<examples_canvas_addlinemetered::Instance> metadata) override {
    FX_LOGS(WARNING) << "Received an unknown event with ordinal " << metadata.event_ordinal;
  }

  explicit EventHandler(async::Loop& loop) : loop_(loop) {}

 private:
  async::Loop& loop_;
};

// A helper function that takes a coordinate in string form, like "123,-456", and parses it into a
// a struct of the form |{ in64 x; int64 y; }|.
::examples_canvas_addlinemetered::Point ParsePoint(std::string_view input) {
  int64_t x = 0;
  int64_t y = 0;
  size_t index = input.find(',');
  if (index != std::string::npos) {
    std::from_chars(input.data(), input.data() + index, x);
    std::from_chars(input.data() + index + 1, input.data() + input.length(), y);
  }
  return ::examples_canvas_addlinemetered::Point(x, y);
}

// A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it
// into an array of 2 |Point| structs.
::std::array<::examples_canvas_addlinemetered::Point, 2> ParseLine(const std::string& action) {
  auto input = std::string_view(action);
  size_t index = input.find(':');
  if (index != std::string::npos) {
    return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))};
  }
  return {};
}

int main(int argc, const char** argv) {
  FX_LOGS(INFO) << "Started";

  // Retrieve component configuration.
  auto conf = config::Config::TakeFromStartupHandle();

  // Start up an async loop and dispatcher.
  async::Loop loop(&kAsyncLoopConfigNeverAttachToThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Connect to the protocol inside the component's namespace. This can fail so it's wrapped in a
  // |zx::result| and it must be checked for errors.
  zx::result client_end = component::Connect<examples_canvas_addlinemetered::Instance>();
  if (!client_end.is_ok()) {
    FX_LOGS(ERROR) << "Synchronous error when connecting to the |Instance| protocol: "
                   << client_end.status_string();
    return -1;
  }

  // Create an instance of the event handler.
  EventHandler event_handler(loop);

  // Create an asynchronous client using the newly-established connection.
  fidl::Client client(std::move(*client_end), dispatcher, &event_handler);
  FX_LOGS(INFO) << "Outgoing connection enabled";

  for (const auto& action : conf.script()) {
    // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received
    // from the server.
    if (action == "WAIT") {
      loop.Run();
      loop.ResetQuit();
      continue;
    }

    // Draw a line to the canvas by calling the server, using the two points we just parsed
    // above as arguments.
    auto line = ParseLine(action);
    FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x() << ", y: " << line[1].y()
                  << " }, Point { x: " << line[0].x() << ", y: " << line[0].y() << " }]";

    client->AddLine(line).ThenExactlyOnce(
        [&](fidl::Result<examples_canvas_addlinemetered::Instance::AddLine>& result) {
          // Check if the FIDL call succeeded or not.
          if (!result.is_ok()) {
            // Check that our two-way call succeeded, and handle the error appropriately. In the
            // case of this example, there is nothing we can do to recover here, except to log an
            // error and exit the program.
            FX_LOGS(ERROR) << "Could not send AddLine request: "
                           << result.error_value().FormatDescription();
          }
          FX_LOGS(INFO) << "AddLine response received";

          // Quit the loop, thereby handing control back to the outer loop of actions being iterated
          // over.
          loop.Quit();
        });

    // Run the loop until the callback is resolved, at which point we can continue from here.
    loop.Run();
    loop.ResetQuit();
  }

  // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
  // referenced bug has been resolved, we can remove the sleep.
  sleep(2);
  return 0;
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <fidl/examples.canvas.addlinemetered/cpp/fidl.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/async/cpp/task.h>
#include <lib/component/outgoing/cpp/outgoing_directory.h>
#include <lib/fidl/cpp/wire/channel.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <src/lib/fxl/macros.h>
#include <src/lib/fxl/memory/weak_ptr.h>

// A struct that stores the two things we care about for this example: the set of lines, and the
// bounding box that contains them.
struct CanvasState {
  // Tracks whether there has been a change since the last send, to prevent redundant updates.
  bool changed = true;
  examples_canvas_addlinemetered::BoundingBox bounding_box;
};

// An implementation of the |Instance| protocol.
class InstanceImpl final : public fidl::Server<examples_canvas_addlinemetered::Instance> {
 public:
  // Bind this implementation to a channel.
  InstanceImpl(async_dispatcher_t* dispatcher,
               fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end)
      : binding_(fidl::BindServer(
            dispatcher, std::move(server_end), this,
            [this](InstanceImpl* impl, fidl::UnbindInfo info,
                   fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) {
              if (info.reason() != ::fidl::Reason::kPeerClosedWhileReading) {
                FX_LOGS(ERROR) << "Shutdown unexpectedly";
              }
              delete this;
            })),
        weak_factory_(this) {
    // Start the update timer on startup. Our server sends one update per second
    ScheduleOnDrawnEvent(dispatcher, zx::sec(1));
  }

  void AddLine(AddLineRequest& request, AddLineCompleter::Sync& completer) override {
    auto points = request.line();
    FX_LOGS(INFO) << "AddLine request received: [Point { x: " << points[1].x()
                  << ", y: " << points[1].y() << " }, Point { x: " << points[0].x()
                  << ", y: " << points[0].y() << " }]";

    // Update the bounding box to account for the new line we've just "added" to the canvas.
    auto& bounds = state_.bounding_box;
    for (const auto& point : request.line()) {
      if (point.x() < bounds.top_left().x()) {
        bounds.top_left().x() = point.x();
      }
      if (point.y() > bounds.top_left().y()) {
        bounds.top_left().y() = point.y();
      }
      if (point.x() > bounds.bottom_right().x()) {
        bounds.bottom_right().x() = point.x();
      }
      if (point.y() < bounds.bottom_right().y()) {
        bounds.bottom_right().y() = point.y();
      }
    }

    // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn|
    // event.
    state_.changed = true;

    // Because this is now a two-way method, we must use the generated |completer| to send an in
    // this case empty reply back to the client. This is the mechanic which syncs the flow rate
    // between the client and server on this method, thereby preventing the client from "flooding"
    // the server with unacknowledged work.
    completer.Reply();
    FX_LOGS(INFO) << "AddLine response sent";
  }

  void handle_unknown_method(
      fidl::UnknownMethodMetadata<examples_canvas_addlinemetered::Instance> metadata,
      fidl::UnknownMethodCompleter::Sync& completer) override {
    FX_LOGS(WARNING) << "Received an unknown method with ordinal " << metadata.method_ordinal;
  }

 private:
  // Each scheduled update waits for the allotted amount of time, sends an update if something has
  // changed, and schedules the next update.
  void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) {
    async::PostDelayedTask(
        dispatcher,
        [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] {
          // Halt execution if the binding has been deallocated already.
          if (!weak) {
            return;
          }

          // Schedule the next update if the binding still exists.
          weak->ScheduleOnDrawnEvent(dispatcher, after);

          // No need to send an update if nothing has changed since the last one.
          if (!weak->state_.changed) {
            return;
          }

          // This is where we would draw the actual lines. Since this is just an example, we'll
          // avoid doing the actual rendering, and simply send the bounding box to the client
          // instead.
          auto result = fidl::SendEvent(binding_)->OnDrawn(state_.bounding_box);
          if (!result.is_ok()) {
            return;
          }

          auto top_left = state_.bounding_box.top_left();
          auto bottom_right = state_.bounding_box.bottom_right();
          FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x()
                        << ", y: " << top_left.y()
                        << " }, bottom_right: Point { x: " << bottom_right.x()
                        << ", y: " << bottom_right.y() << " }";

          // Reset the change tracker.
          state_.changed = false;
        },
        after);
  }

  fidl::ServerBindingRef<examples_canvas_addlinemetered::Instance> binding_;
  CanvasState state_ = CanvasState{};

  // Generates weak references to this object, which are appropriate to pass into asynchronous
  // callbacks that need to access this object. The references are automatically invalidated
  // if this object is destroyed.
  fxl::WeakPtrFactory<InstanceImpl> weak_factory_;
};

int main(int argc, char** argv) {
  FX_LOGS(INFO) << "Started";

  // The event loop is used to asynchronously listen for incoming connections and requests from the
  // client. The following initializes the loop, and obtains the dispatcher, which will be used when
  // binding the server implementation to a channel.
  async::Loop loop(&kAsyncLoopConfigNeverAttachToThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Create an |OutgoingDirectory| instance.
  //
  // The |component::OutgoingDirectory| class serves the outgoing directory for our component. This
  // directory is where the outgoing FIDL protocols are installed so that they can be provided to
  // other components.
  component::OutgoingDirectory outgoing = component::OutgoingDirectory(dispatcher);

  // The `ServeFromStartupInfo()` function sets up the outgoing directory with the startup handle.
  // The startup handle is a handle provided to every component by the system, so that they can
  // serve capabilities (e.g. FIDL protocols) to other components.
  zx::result result = outgoing.ServeFromStartupInfo();
  if (result.is_error()) {
    FX_LOGS(ERROR) << "Failed to serve outgoing directory: " << result.status_string();
    return -1;
  }

  // Register a handler for components trying to connect to
  // |examples.canvas.addlinemetered.Instance|.
  result = outgoing.AddUnmanagedProtocol<examples_canvas_addlinemetered::Instance>(
      [dispatcher](fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) {
        // Create an instance of our InstanceImpl that destroys itself when the connection closes.
        new InstanceImpl(dispatcher, std::move(server_end));
      });
  if (result.is_error()) {
    FX_LOGS(ERROR) << "Failed to add Instance protocol: " << result.status_string();
    return -1;
  }

  // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up.
  FX_LOGS(INFO) << "Listening for incoming connections";
  loop.Run();
  return 0;
}

C++ (有線)

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <fidl/examples.canvas.addlinemetered/cpp/wire.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/component/incoming/cpp/protocol.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <charconv>

#include <examples/fidl/new/canvas/add_line_metered/cpp_wire/client/config.h>

// The |EventHandler| is a derived class that we pass into the |fidl::WireClient| to handle incoming
// events asynchronously.
class EventHandler : public fidl::WireAsyncEventHandler<examples_canvas_addlinemetered::Instance> {
 public:
  // Handler for |OnDrawn| events sent from the server.
  void OnDrawn(fidl::WireEvent<examples_canvas_addlinemetered::Instance::OnDrawn>* event) override {
    auto top_left = event->top_left;
    auto bottom_right = event->bottom_right;
    FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x
                  << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x
                  << ", y: " << bottom_right.y << " }";
    loop_.Quit();
  }

  void on_fidl_error(fidl::UnbindInfo error) override { FX_LOGS(ERROR) << error; }

  void handle_unknown_event(
      fidl::UnknownEventMetadata<examples_canvas_addlinemetered::Instance> metadata) override {
    FX_LOGS(WARNING) << "Received an unknown event with ordinal " << metadata.event_ordinal;
  }

  explicit EventHandler(async::Loop& loop) : loop_(loop) {}

 private:
  async::Loop& loop_;
};

// A helper function that takes a coordinate in string form, like "123,-456", and parses it into a
// a struct of the form |{ in64 x; int64 y; }|.
::examples_canvas_addlinemetered::wire::Point ParsePoint(std::string_view input) {
  int64_t x = 0;
  int64_t y = 0;
  size_t index = input.find(',');
  if (index != std::string::npos) {
    std::from_chars(input.data(), input.data() + index, x);
    std::from_chars(input.data() + index + 1, input.data() + input.length(), y);
  }
  return ::examples_canvas_addlinemetered::wire::Point{.x = x, .y = y};
}

// A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it
// into an array of 2 |Point| structs.
::fidl::Array<::examples_canvas_addlinemetered::wire::Point, 2> ParseLine(
    const std::string& action) {
  auto input = std::string_view(action);
  size_t index = input.find(':');
  if (index != std::string::npos) {
    return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))};
  }
  return {};
}

int main(int argc, const char** argv) {
  FX_LOGS(INFO) << "Started";

  // Retrieve component configuration.
  auto conf = config::Config::TakeFromStartupHandle();

  // Start up an async loop and dispatcher.
  async::Loop loop(&kAsyncLoopConfigNeverAttachToThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Connect to the protocol inside the component's namespace. This can fail so it's wrapped in a
  // |zx::result| and it must be checked for errors.
  zx::result client_end = component::Connect<examples_canvas_addlinemetered::Instance>();
  if (!client_end.is_ok()) {
    FX_LOGS(ERROR) << "Synchronous error when connecting to the |Instance| protocol: "
                   << client_end.status_string();
    return -1;
  }

  // Create an instance of the event handler.
  EventHandler event_handler(loop);

  // Create an asynchronous client using the newly-established connection.
  fidl::WireClient client(std::move(*client_end), dispatcher, &event_handler);
  FX_LOGS(INFO) << "Outgoing connection enabled";

  for (const auto& action : conf.script()) {
    // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received
    // from the server.
    if (action == "WAIT") {
      loop.Run();
      loop.ResetQuit();
      continue;
    }

    // Draw a line to the canvas by calling the server, using the two points we just parsed
    // above as arguments.
    auto line = ParseLine(action);
    FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x << ", y: " << line[1].y
                  << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]";

    client->AddLine(line).ThenExactlyOnce(
        [&](fidl::WireUnownedResult<examples_canvas_addlinemetered::Instance::AddLine>& result) {
          // Check if the FIDL call succeeded or not.
          if (!result.ok()) {
            // Check that our two-way call succeeded, and handle the error appropriately. In the
            // case of this example, there is nothing we can do to recover here, except to log an
            // error and exit the program.
            FX_LOGS(ERROR) << "Could not send AddLine request: " << result.status_string();
          }
          FX_LOGS(INFO) << "AddLine response received";

          // Quit the loop, thereby handing control back to the outer loop of actions being iterated
          // over.
          loop.Quit();
        });

    // Run the loop until the callback is resolved, at which point we can continue from here.
    loop.Run();
    loop.ResetQuit();
  }

  // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
  // referenced bug has been resolved, we can remove the sleep.
  sleep(2);
  return 0;
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <fidl/examples.canvas.addlinemetered/cpp/wire.h>
#include <lib/async-loop/cpp/loop.h>
#include <lib/async/cpp/task.h>
#include <lib/component/outgoing/cpp/outgoing_directory.h>
#include <lib/fidl/cpp/wire/channel.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <src/lib/fxl/macros.h>
#include <src/lib/fxl/memory/weak_ptr.h>

// A struct that stores the two things we care about for this example: the set of lines, and the
// bounding box that contains them.
struct CanvasState {
  // Tracks whether there has been a change since the last send, to prevent redundant updates.
  bool changed = true;
  examples_canvas_addlinemetered::wire::BoundingBox bounding_box;
};

// An implementation of the |Instance| protocol.
class InstanceImpl final : public fidl::WireServer<examples_canvas_addlinemetered::Instance> {
 public:
  // Bind this implementation to a channel.
  InstanceImpl(async_dispatcher_t* dispatcher,
               fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end)
      : binding_(fidl::BindServer(
            dispatcher, std::move(server_end), this,
            [this](InstanceImpl* impl, fidl::UnbindInfo info,
                   fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) {
              if (info.reason() != ::fidl::Reason::kPeerClosedWhileReading) {
                FX_LOGS(ERROR) << "Shutdown unexpectedly";
              }
              delete this;
            })),
        weak_factory_(this) {
    // Start the update timer on startup. Our server sends one update per second
    ScheduleOnDrawnEvent(dispatcher, zx::sec(1));
  }

  void AddLine(AddLineRequestView request, AddLineCompleter::Sync& completer) override {
    auto points = request->line;
    FX_LOGS(INFO) << "AddLine request received: [Point { x: " << points[1].x
                  << ", y: " << points[1].y << " }, Point { x: " << points[0].x
                  << ", y: " << points[0].y << " }]";

    // Update the bounding box to account for the new line we've just "added" to the canvas.
    auto& bounds = state_.bounding_box;
    for (const auto& point : request->line) {
      if (point.x < bounds.top_left.x) {
        bounds.top_left.x = point.x;
      }
      if (point.y > bounds.top_left.y) {
        bounds.top_left.y = point.y;
      }
      if (point.x > bounds.bottom_right.x) {
        bounds.bottom_right.x = point.x;
      }
      if (point.y < bounds.bottom_right.y) {
        bounds.bottom_right.y = point.y;
      }
    }

    // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn|
    // event.
    state_.changed = true;

    // Because this is now a two-way method, we must use the generated |completer| to send an in
    // this case empty reply back to the client. This is the mechanic which syncs the flow rate
    // between the client and server on this method, thereby preventing the client from "flooding"
    // the server with unacknowledged work.
    completer.Reply();
    FX_LOGS(INFO) << "AddLine response sent";
  }

  void handle_unknown_method(
      fidl::UnknownMethodMetadata<examples_canvas_addlinemetered::Instance> metadata,
      fidl::UnknownMethodCompleter::Sync& completer) override {
    FX_LOGS(WARNING) << "Received an unknown method with ordinal " << metadata.method_ordinal;
  }

 private:
  // Each scheduled update waits for the allotted amount of time, sends an update if something has
  // changed, and schedules the next update.
  void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) {
    async::PostDelayedTask(
        dispatcher,
        [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] {
          // Halt execution if the binding has been deallocated already.
          if (!weak) {
            return;
          }

          // Schedule the next update if the binding still exists.
          weak->ScheduleOnDrawnEvent(dispatcher, after);

          // No need to send an update if nothing has changed since the last one.
          if (!weak->state_.changed) {
            return;
          }

          // This is where we would draw the actual lines. Since this is just an example, we'll
          // avoid doing the actual rendering, and simply send the bounding box to the client
          // instead.
          auto top_left = weak->state_.bounding_box.top_left;
          auto bottom_right = weak->state_.bounding_box.bottom_right;
          fidl::Status status =
              fidl::WireSendEvent(weak->binding_)->OnDrawn(top_left, bottom_right);
          if (!status.ok()) {
            return;
          }
          FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x
                        << ", y: " << top_left.y
                        << " }, bottom_right: Point { x: " << bottom_right.x
                        << ", y: " << bottom_right.y << " }";

          // Reset the change tracker.
          weak->state_.changed = false;
        },
        after);
  }

  fidl::ServerBindingRef<examples_canvas_addlinemetered::Instance> binding_;
  CanvasState state_ = CanvasState{};

  // Generates weak references to this object, which are appropriate to pass into asynchronous
  // callbacks that need to access this object. The references are automatically invalidated
  // if this object is destroyed.
  fxl::WeakPtrFactory<InstanceImpl> weak_factory_;
};

int main(int argc, char** argv) {
  FX_LOGS(INFO) << "Started";

  // The event loop is used to asynchronously listen for incoming connections and requests from the
  // client. The following initializes the loop, and obtains the dispatcher, which will be used when
  // binding the server implementation to a channel.
  async::Loop loop(&kAsyncLoopConfigNeverAttachToThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Create an |OutgoingDirectory| instance.
  //
  // The |component::OutgoingDirectory| class serves the outgoing directory for our component. This
  // directory is where the outgoing FIDL protocols are installed so that they can be provided to
  // other components.
  component::OutgoingDirectory outgoing = component::OutgoingDirectory(dispatcher);

  // The `ServeFromStartupInfo()` function sets up the outgoing directory with the startup handle.
  // The startup handle is a handle provided to every component by the system, so that they can
  // serve capabilities (e.g. FIDL protocols) to other components.
  zx::result result = outgoing.ServeFromStartupInfo();
  if (result.is_error()) {
    FX_LOGS(ERROR) << "Failed to serve outgoing directory: " << result.status_string();
    return -1;
  }

  // Register a handler for components trying to connect to
  // |examples.canvas.addlinemetered.Instance|.
  result = outgoing.AddUnmanagedProtocol<examples_canvas_addlinemetered::Instance>(
      [dispatcher](fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) {
        // Create an instance of our InstanceImpl that destroys itself when the connection closes.
        new InstanceImpl(dispatcher, std::move(server_end));
      });
  if (result.is_error()) {
    FX_LOGS(ERROR) << "Failed to add Instance protocol: " << result.status_string();
    return -1;
  }

  // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up.
  FX_LOGS(INFO) << "Listening for incoming connections";
  loop.Run();
  return 0;
}

HLCPP

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <lib/async-loop/cpp/loop.h>
#include <lib/sys/cpp/component_context.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <charconv>

#include <examples/canvas/addlinemetered/cpp/fidl.h>
#include <examples/fidl/new/canvas/add_line_metered/hlcpp/client/config.h>

#include "lib/fpromise/result.h"

// A helper function that takes a coordinate in string form, like "123,-456", and parses it into a
// a struct of the form |{ in64 x; int64 y; }|.
::examples::canvas::addlinemetered::Point ParsePoint(std::string_view input) {
  int64_t x = 0;
  int64_t y = 0;
  size_t index = input.find(',');
  if (index != std::string::npos) {
    std::from_chars(input.data(), input.data() + index, x);
    std::from_chars(input.data() + index + 1, input.data() + input.length(), y);
  }
  return ::examples::canvas::addlinemetered::Point{.x = x, .y = y};
}

// A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it
// into an array of 2 |Point| structs.
::std::array<::examples::canvas::addlinemetered::Point, 2> ParseLine(const std::string& action) {
  auto input = std::string_view(action);
  size_t index = input.find(':');
  if (index != std::string::npos) {
    return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))};
  }
  return {};
}

int main(int argc, const char** argv) {
  FX_LOGS(INFO) << "Started";

  // Retrieve component configuration.
  auto conf = config::Config::TakeFromStartupHandle();

  // Start up an async loop.
  async::Loop loop(&kAsyncLoopConfigNeverAttachToThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Connect to the protocol inside the component's namespace, then create an asynchronous client
  // using the newly-established connection.
  examples::canvas::addlinemetered::InstancePtr instance_proxy;
  auto context = sys::ComponentContext::Create();
  context->svc()->Connect(instance_proxy.NewRequest(dispatcher));
  FX_LOGS(INFO) << "Outgoing connection enabled";

  instance_proxy.set_error_handler([&loop](zx_status_t status) {
    FX_LOGS(ERROR) << "Shutdown unexpectedly";
    loop.Quit();
  });

  // Provide a lambda to handle incoming |OnDrawn| events asynchronously.
  instance_proxy.events().OnDrawn = [&loop](
                                        ::examples::canvas::addlinemetered::Point top_left,
                                        ::examples::canvas::addlinemetered::Point bottom_right) {
    FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x
                  << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x
                  << ", y: " << bottom_right.y << " }";
    loop.Quit();
  };

  instance_proxy.events().handle_unknown_event = [](uint64_t ordinal) {
    FX_LOGS(WARNING) << "Received an unknown event with ordinal " << ordinal;
  };

  for (const auto& action : conf.script()) {
    // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received
    // from the server.
    if (action == "WAIT") {
      loop.Run();
      loop.ResetQuit();
      continue;
    }

    // Draw a line to the canvas by calling the server, using the two points we just parsed
    // above as arguments.
    auto line = ParseLine(action);
    FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x << ", y: " << line[1].y
                  << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]";

    instance_proxy->AddLine(line, [&](fpromise::result<void, fidl::FrameworkErr> result) {
      if (result.is_error()) {
        // Check that our flexible two-way call was known to the server and handle the case of an
        // unknown method appropriately. In the case of this example, there is nothing we can do to
        // recover here, except to log an error and exit the program.
        FX_LOGS(ERROR) << "Server does not implement AddLine";
      }
      FX_LOGS(INFO) << "AddLine response received";

      // Quit the loop, thereby handing control back to the outer loop of actions being iterated
      // over.
      loop.Quit();
    });

    // Run the loop until the callback is resolved, at which point we can continue from here.
    loop.Run();
    loop.ResetQuit();
  }

  // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
  // referenced bug has been resolved, we can remove the sleep.
  sleep(2);
  return 0;
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include <lib/async-loop/cpp/loop.h>
#include <lib/async-loop/default.h>
#include <lib/async/cpp/task.h>
#include <lib/fidl/cpp/binding.h>
#include <lib/sys/cpp/component_context.h>
#include <lib/syslog/cpp/macros.h>
#include <unistd.h>

#include <examples/canvas/addlinemetered/cpp/fidl.h>
#include <src/lib/fxl/macros.h>
#include <src/lib/fxl/memory/weak_ptr.h>

// A struct that stores the two things we care about for this example: the set of lines, and the
// bounding box that contains them.
struct CanvasState {
  // Tracks whether there has been a change since the last send, to prevent redundant updates.
  bool changed = true;
  examples::canvas::addlinemetered::BoundingBox bounding_box;
};

// An implementation of the |Instance| protocol.
class InstanceImpl final : public examples::canvas::addlinemetered::Instance {
 public:
  // Bind this implementation to an |InterfaceRequest|.
  InstanceImpl(async_dispatcher_t* dispatcher,
               fidl::InterfaceRequest<examples::canvas::addlinemetered::Instance> request)
      : binding_(fidl::Binding<examples::canvas::addlinemetered::Instance>(this)),
        weak_factory_(this) {
    binding_.Bind(std::move(request), dispatcher);

    // Gracefully handle abrupt shutdowns.
    binding_.set_error_handler([this](zx_status_t status) mutable {
      if (status != ZX_ERR_PEER_CLOSED) {
        FX_LOGS(ERROR) << "Shutdown unexpectedly";
      }
      delete this;
    });

    // Start the update timer on startup. Our server sends one update per second.
    ScheduleOnDrawnEvent(dispatcher, zx::sec(1));
  }

  void AddLine(::std::array<::examples::canvas::addlinemetered::Point, 2> line,
               AddLineCallback callback) override {
    FX_LOGS(INFO) << "AddLine request received: [Point { x: " << line[1].x << ", y: " << line[1].y
                  << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]";

    // Update the bounding box to account for the new line we've just "added" to the canvas.
    auto& bounds = state_.bounding_box;
    for (const auto& point : line) {
      if (point.x < bounds.top_left.x) {
        bounds.top_left.x = point.x;
      }
      if (point.y > bounds.top_left.y) {
        bounds.top_left.y = point.y;
      }
      if (point.x > bounds.bottom_right.x) {
        bounds.bottom_right.x = point.x;
      }
      if (point.y < bounds.bottom_right.y) {
        bounds.bottom_right.y = point.y;
      }
    }

    // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn|
    // event.
    state_.changed = true;

    // Because this is now a two-way method, we must use the generated |callback| to send an in
    // this case empty reply back to the client. This is the mechanic which syncs the flow rate
    // between the client and server on this method, thereby preventing the client from "flooding"
    // the server with unacknowledged work.
    callback(fpromise::ok());
    FX_LOGS(INFO) << "AddLine response sent";
  }

  void handle_unknown_method(uint64_t ordinal, bool method_has_response) override {
    FX_LOGS(WARNING) << "Received an unknown method with ordinal " << ordinal;
  }

 private:
  // Each scheduled update waits for the allotted amount of time, sends an update if something has
  // changed, and schedules the next update.
  void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) {
    async::PostDelayedTask(
        dispatcher,
        [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] {
          // Halt execution if the binding has been deallocated already.
          if (!weak) {
            return;
          }

          // Schedule the next update if the binding still exists.
          weak->ScheduleOnDrawnEvent(dispatcher, after);

          // No need to send an update if nothing has changed since the last one.
          if (!weak->state_.changed) {
            return;
          }

          // This is where we would draw the actual lines. Since this is just an example, we'll
          // avoid doing the actual rendering, and simply send the bounding box to the client
          // instead.
          auto top_left = state_.bounding_box.top_left;
          auto bottom_right = state_.bounding_box.bottom_right;
          binding_.events().OnDrawn(top_left, bottom_right);
          FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x
                        << ", y: " << top_left.y
                        << " }, bottom_right: Point { x: " << bottom_right.x
                        << ", y: " << bottom_right.y << " }";

          // Reset the change tracker.
          state_.changed = false;
        },
        after);
  }

  fidl::Binding<examples::canvas::addlinemetered::Instance> binding_;
  CanvasState state_ = CanvasState{};

  // Generates weak references to this object, which are appropriate to pass into asynchronous
  // callbacks that need to access this object. The references are automatically invalidated
  // if this object is destroyed.
  fxl::WeakPtrFactory<InstanceImpl> weak_factory_;
};

int main(int argc, char** argv) {
  FX_LOGS(INFO) << "Started";

  // The event loop is used to asynchronously listen for incoming connections and requests from the
  // client. The following initializes the loop, and obtains the dispatcher, which will be used when
  // binding the server implementation to a channel.
  //
  // Note that unlike the new C++ bindings, HLCPP bindings rely on the async loop being attached to
  // the current thread via the |kAsyncLoopConfigAttachToCurrentThread| configuration.
  async::Loop loop(&kAsyncLoopConfigAttachToCurrentThread);
  async_dispatcher_t* dispatcher = loop.dispatcher();

  // Create an |OutgoingDirectory| instance.
  //
  // The |component::OutgoingDirectory| class serves the outgoing directory for our component.
  // This directory is where the outgoing FIDL protocols are installed so that they can be
  // provided to other components.
  auto context = sys::ComponentContext::CreateAndServeOutgoingDirectory();

  // Register a handler for components trying to connect to
  // |examples.canvas.addlinemetered.Instance|.
  context->outgoing()->AddPublicService(
      fidl::InterfaceRequestHandler<examples::canvas::addlinemetered::Instance>(
          [dispatcher](fidl::InterfaceRequest<examples::canvas::addlinemetered::Instance> request) {
            // Create an instance of our |InstanceImpl| that destroys itself when the connection
            // closes.
            new InstanceImpl(dispatcher, std::move(request));
          }));

  // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up.
  FX_LOGS(INFO) << "Listening for incoming connections";
  loop.Run();
  return 0;
}

別名

FIDL 方案:別名

alias 是 FIDL 宣告,用於將新名稱指派給現有類型。 這麼做有幾個好處:

  • 使用 alias 可確保概念具有單一可靠資料來源 別名類型代表的是
  • 可讓你為內容命名,尤其是受限的類型。
  • 目前使用別名的不同用途可能連結為 同一個概念

請務必注意,系統不會在 目前繫結程式碼也就是指派給 alias 的名稱 ,在產生的 FIDL 程式碼中,宣告一律不會顯示為宣告名稱。

在此範例中,為 Key 新增 alias 可避免使用重複字詞 自訂名稱,並向讀取器明確說明 keyItem 類型以及 ReadItem 要求結構中使用的 key 並非只是巧合

原因

原始的唯寫鍵/值儲存庫現已使用 使用者可以將商品讀回商店外

實作

套用至 FIDL 和 CML 定義的異動如下:

FIDL

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library examples.keyvaluestore.addreaditem;

// Aliases for the key and value. Using aliases helps increase the readability of FIDL files and
// reduces likelihood of errors due to differing constraints.
alias Key = string:128;
alias Value = vector<byte>:64000;

/// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That
/// is, it must start with a letter, end with a letter or number, contain only letters, numbers,
/// periods, and slashes, and be between 4 and 64 characters long.
type Item = struct {
    key Key;
    value Value;
};

/// An enumeration of things that may go wrong when trying to write a value to our store.
type WriteError = flexible enum {
    UNKNOWN = 0;
    INVALID_KEY = 1;
    INVALID_VALUE = 2;
    ALREADY_EXISTS = 3;
};

/// An enumeration of things that may go wrong when trying to read a value out of our store.
type ReadError = flexible enum {
    UNKNOWN = 0;
    NOT_FOUND = 1;
};

/// A very basic key-value store - so basic, in fact, that one may only write to it, never read!
@discoverable
open protocol Store {
    /// Writes an item to the store.
    flexible WriteItem(struct {
        attempt Item;
    }) -> () error WriteError;

    /// Reads an item from the store.
    flexible ReadItem(struct {
        key Key;
    }) -> (Item) error ReadError;
};

CML

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/client_bin",
    },
    use: [
        { protocol: "examples.keyvaluestore.addreaditem.Store" },
    ],
    config: {
        write_items: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },

        read_items: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },

    },
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/server_bin",
    },
    capabilities: [
        { protocol: "examples.keyvaluestore.addreaditem.Store" },
    ],
    expose: [
        {
            protocol: "examples.keyvaluestore.addreaditem.Store",
            from: "self",
        },
    ],
}

領域

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    children: [
        {
            name: "client",
            url: "#meta/client.cm",
        },
        {
            name: "server",
            url: "#meta/server.cm",
        },
    ],
    offer: [
        // Route the protocol under test from the server to the client.
        {
            protocol: "examples.keyvaluestore.addreaditem.Store",
            from: "#server",
            to: "#client",
        },

        // Route diagnostics support to all children.
        {
            protocol: [
                "fuchsia.inspect.InspectSink",
                "fuchsia.logger.LogSink",
            ],
            from: "parent",
            to: [
                "#client",
                "#server",
            ],
        },
    ],
}

所有語言的用戶端和伺服器實作設定也會一併變更:

荒漠油廠

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use anyhow::{Context as _, Error};
use config::Config;
use fidl_examples_keyvaluestore_addreaditem::{Item, StoreMarker};
use fuchsia_component::client::connect_to_protocol;
use std::{str, thread, time};

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Load the structured config values passed to this component at startup.
    let config = Config::take_from_startup_handle();

    // Use the Component Framework runtime to connect to the newly spun up server component. We wrap
    // our retained client end in a proxy object that lets us asynchronously send `Store` requests
    // across the channel.
    let store = connect_to_protocol::<StoreMarker>()?;
    println!("Outgoing connection enabled");

    // This client's structured config has one parameter, a vector of strings. Each string is the
    // path to a resource file whose filename is a key and whose contents are a value. We iterate
    // over them and try to write each key-value pair to the remote store.
    for key in config.write_items.into_iter() {
        let path = format!("/pkg/data/{}.txt", key);
        let value = std::fs::read_to_string(path.clone())
            .with_context(|| format!("Failed to load {path}"))?;
        match store.write_item(&Item { key: key, value: value.into_bytes() }).await? {
            Ok(_) => println!("WriteItem Success"),
            Err(err) => println!("WriteItem Error: {}", err.into_primitive()),
        }
    }

    // The structured config for this client contains `read_items`, a vector of strings, each of
    // which is meant to be read from the key-value store. We iterate over these keys, attempting to
    // read them in turn.
    for key in config.read_items.into_iter() {
        let res = store.read_item(key.as_str()).await;
        match res.unwrap() {
            Ok(val) => {
                println!("ReadItem Success: key: {}, value: {}", key, str::from_utf8(&val.1)?)
            }
            Err(err) => println!("ReadItem Error: {}", err.into_primitive()),
        }
    }

    // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
    // referenced bug has been resolved, we can remove the sleep.
    thread::sleep(time::Duration::from_secs(2));
    Ok(())
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use {
    anyhow::{Context as _, Error},
    fidl_examples_keyvaluestore_addreaditem::{
        Item, ReadError, StoreRequest, StoreRequestStream, WriteError,
    },
    fuchsia_component::server::ServiceFs,
    futures::prelude::*,
    lazy_static::lazy_static,
    regex::Regex,
    std::cell::RefCell,
    std::collections::hash_map::Entry,
    std::collections::HashMap,
};

lazy_static! {
    static ref KEY_VALIDATION_REGEX: Regex =
        Regex::new(r"^[A-Za-z][A-Za-z0-9_\./]{2,62}[A-Za-z0-9]$")
            .expect("Key validation regex failed to compile");
}

/// Handler for the `WriteItem` method.
fn write_item(store: &mut HashMap<String, Vec<u8>>, attempt: Item) -> Result<(), WriteError> {
    // Validate the key.
    if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) {
        println!("Write error: INVALID_KEY, For key: {}", attempt.key);
        return Err(WriteError::InvalidKey);
    }

    // Validate the value.
    if attempt.value.is_empty() {
        println!("Write error: INVALID_VALUE, For key: {}", attempt.key);
        return Err(WriteError::InvalidValue);
    }

    // Write to the store, validating that the key did not already exist.
    match store.entry(attempt.key) {
        Entry::Occupied(entry) => {
            println!("Write error: ALREADY_EXISTS, For key: {}", entry.key());
            Err(WriteError::AlreadyExists)
        }
        Entry::Vacant(entry) => {
            println!("Wrote value at key: {}", entry.key());
            entry.insert(attempt.value);
            Ok(())
        }
    }
}

/// Creates a new instance of the server. Each server has its own bespoke, per-connection instance
/// of the key-value store.
async fn run_server(stream: StoreRequestStream) -> Result<(), Error> {
    // Create a new in-memory key-value store. The store will live for the lifetime of the
    // connection between the server and this particular client.
    let store = RefCell::new(HashMap::<String, Vec<u8>>::new());

    // Serve all requests on the protocol sequentially - a new request is not handled until its
    // predecessor has been processed.
    stream
        .map(|result| result.context("failed request"))
        .try_for_each(|request| async {
            // Match based on the method being invoked.
            match request {
                StoreRequest::WriteItem { attempt, responder } => {
                    println!("WriteItem request received");

                    // The `responder` parameter is a special struct that manages the outgoing reply
                    // to this method call. Calling `send` on the responder exactly once will send
                    // the reply.
                    responder
                        .send(write_item(&mut store.borrow_mut(), attempt))
                        .context("error sending reply")?;
                    println!("WriteItem response sent");
                }
                StoreRequest::ReadItem { key, responder } => {
                    println!("ReadItem request received");

                    // Read the item from the store, returning the appropriate error if it could not be found.
                    responder
                        .send(match store.borrow().get(&key) {
                            Some(found) => {
                                println!("Read value at key: {}", key);
                                Ok((&key, found))
                            }
                            None => {
                                println!("Read error: NOT_FOUND, For key: {}", key);
                                Err(ReadError::NotFound)
                            }
                        })
                        .context("error sending reply")?;
                    println!("ReadItem response sent");
                } //
                StoreRequest::_UnknownMethod { ordinal, .. } => {
                    println!("Received an unknown method with ordinal {ordinal}");
                }
            }
            Ok(())
        })
        .await
}

// A helper enum that allows us to treat a `Store` service instance as a value.
enum IncomingService {
    Store(StoreRequestStream),
}

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Add a discoverable instance of our `Store` protocol - this will allow the client to see the
    // server and connect to it.
    let mut fs = ServiceFs::new_local();
    fs.dir("svc").add_fidl_service(IncomingService::Store);
    fs.take_and_serve_directory_handle()?;
    println!("Listening for incoming connections");

    // The maximum number of concurrent clients that may be served by this process.
    const MAX_CONCURRENT: usize = 10;

    // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit.
    fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Store(stream)| {
        run_server(stream).unwrap_or_else(|e| println!("{:?}", e))
    })
    .await;

    Ok(())
}

C++ (自然)

用戶端

// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.

伺服器

// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.

C++ (有線)

用戶端

// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.

伺服器

// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.

HLCPP

用戶端

// TODO(https://fxbug.dev/42060656): HLCPP implementation.

伺服器

// TODO(https://fxbug.dev/42060656): HLCPP implementation.

匿名類型

FIDL 方案:匿名類型

匿名類型是一種類型,其定義內嵌在使用方式中。 而非單獨使用名為 type 宣告有兩項好處 進行呼叫首先是避免命名空間過度汙染 針對只能使用一次的 FIDL 作者命名。 第二,這些函式防止系統透過 using 宣告,因為無法識別類型名稱。

在這個變化版本中,我們允許鍵/值儲存庫將其他鍵/值儲存庫視為 成員。簡單來說,我們將這層變成樹做法是替換掉原始的 value 的定義,以及使用雙成員 union 的定義:一種變體 使用與之前相同的 vector<byte> 類型儲存分葉節點,而另一個 會以其他巢狀儲存庫的形式儲存分支版本節點。

原因

這裡說明瞭「選用」的幾個用法,因此我們可以宣告 不一定存在。FIDL 有三種選用方式:

  • 一律儲存的類型 中斷狀態 還可直接在線路上說明「缺口」透過 空值 。啟用中 這些類型的選擇性設定不會影響郵件的傳播形狀 ,只會變更特定項目中有效的值 類型。unionvector<T>client_endserver_endzx.Handle 透過新增 :optional 限制,即可選擇所有型別。 將 value union 設為選用值,我們就能 「null」項目,格式為缺少 value。這表示 bytes 沒有任何內容 和缺少/空白的 store 屬性都是無效值。
  • 與前述類型不同,struct 版面配置沒有額外空間, 可以儲存空值的標題因此,這必須包裝在 信封,變更郵件包含的郵件的傳輸形狀 。為確保此線路修改效果清晰易讀,Item struct 類型必須納入 box<T> 類型範本中。
  • 最後,table 版面配置一律為選用項目。缺失的 table 只是單一個 而不設定任何成員

樹狀結構是自然的自我參照資料結構:樹狀結構中的任何節點 包含純資料 (在本範例中為字串) 或含有更多資料的子樹狀結構 節點。這需要遞迴:Item 的定義現在轉為遞移性 只靠它!在 FIDL 中表示遞迴類型可能有點難度, 尤其是因為支援服務目前稍微 受限。我們可以支援這些類型 由自我參照建立的循環中至少一種選用類型。適用對象 例如,這裡會將 items struct 成員定義為 box<Item> 進而破壞納入循環。

這些變更也大量使用匿名類型或 宣告只會內嵌在其使用點上,而不是命名。 自己的頂層 type 宣告。系統預設會以匿名方式 所產生語言繫結中的型別擷取自其本機環境。適用對象 執行個體,新導入的 flexible union 會使用其本身的成員 名稱為 Value,新引入的 struct 會變成 Store,依此類推。 這種經驗法則有時會導致衝突,因此 FIDL 會提供逸出字元 方法是允許作者手動覆寫系統產生的匿名類型 name。這項操作是透過 @generated_name 屬性來完成 並變更後端產生的名稱我們可以使用這個方法 Store 類型已重新命名為 NestedStore,以免與 使用相同的名稱的 protocol 宣告。

實作

FIDL、CML 和領域介面定義的修改如下:

FIDL

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library examples.keyvaluestore.supporttrees;

/// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That
/// is, it must start with a letter, end with a letter or number, contain only letters, numbers,
/// periods, and slashes, and be between 4 and 64 characters long.
type Item = struct {
    key string:128;
    value strict union {
        // Keep the original `bytes` as one of the options in the new union. All leaf nodes in the
        // tree must be `bytes`, or absent unions (representing empty). Empty byte arrays are
        // disallowed.
        1: bytes vector<byte>:64000;

        // Allows a store within a store, thereby turning our flat key-value store into a tree
        // thereof. Note the use of `@generated_name` to prevent a type-name collision with the
        // `Store` protocol below, and the use of `box<T>` to ensure that there is a break in the
        // chain of recursion, thereby allowing `Item` to include itself in its own definition.
        //
        // This is a table so that added fields, like for example a `hash`, can be easily added in
        // the future.
        2: store @generated_name("nested_store") table {
            1: items vector<box<Item>>;
        };
    }:optional;
};

/// An enumeration of things that may go wrong when trying to write a value to our store.
type WriteError = flexible enum {
    UNKNOWN = 0;
    INVALID_KEY = 1;
    INVALID_VALUE = 2;
    ALREADY_EXISTS = 3;
};

/// A very basic key-value store.
@discoverable
open protocol Store {
    /// Writes an item to the store.
    flexible WriteItem(struct {
        attempt Item;
    }) -> () error WriteError;
};

CML

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/client_bin",
    },
    use: [
        { protocol: "examples.keyvaluestore.supporttrees.Store" },
    ],
    config: {
        write_items: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },

        // A newline separated list nested entries. The first line should be the key
        // for the nested store, and each subsequent entry should be a pointer to a text file
        // containing the string value. The name of that text file (without the `.txt` suffix) will
        // serve as the entries key.
        write_nested: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },

        // A list of keys, all of which will be populated as null entries.
        write_null: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },

    },
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/server_bin",
    },
    capabilities: [
        { protocol: "examples.keyvaluestore.supporttrees.Store" },
    ],
    expose: [
        {
            protocol: "examples.keyvaluestore.supporttrees.Store",
            from: "self",
        },
    ],
}

領域

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    children: [
        {
            name: "client",
            url: "#meta/client.cm",
        },
        {
            name: "server",
            url: "#meta/server.cm",
        },
    ],
    offer: [
        // Route the protocol under test from the server to the client.
        {
            protocol: "examples.keyvaluestore.supporttrees.Store",
            from: "#server",
            to: "#client",
        },

        // Route diagnostics support to all children.
        {
            protocol: [
                "fuchsia.inspect.InspectSink",
                "fuchsia.logger.LogSink",
            ],
            from: "parent",
            to: [
                "#client",
                "#server",
            ],
        },
    ],
}

用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:

荒漠油廠

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use {
    anyhow::{Context as _, Error},
    config::Config,
    fidl_examples_keyvaluestore_supporttrees::{Item, NestedStore, StoreMarker, Value},
    fuchsia_component::client::connect_to_protocol,
    std::{thread, time},
};

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Load the structured config values passed to this component at startup.
    let config = Config::take_from_startup_handle();

    // Use the Component Framework runtime to connect to the newly spun up server component. We wrap
    // our retained client end in a proxy object that lets us asynchronously send `Store` requests
    // across the channel.
    let store = connect_to_protocol::<StoreMarker>()?;
    println!("Outgoing connection enabled");

    // This client's structured config has one parameter, a vector of strings. Each string is the
    // path to a resource file whose filename is a key and whose contents are a value. We iterate
    // over them and try to write each key-value pair to the remote store.
    for key in config.write_items.into_iter() {
        let path = format!("/pkg/data/{}.txt", key);
        let value = std::fs::read_to_string(path.clone())
            .with_context(|| format!("Failed to load {path}"))?;
        let res = store
            .write_item(&Item {
                key: key.clone(),
                value: Some(Box::new(Value::Bytes(value.into_bytes()))),
            })
            .await;
        match res? {
            Ok(_) => println!("WriteItem Success at key: {}", key),
            Err(err) => println!("WriteItem Error: {}", err.into_primitive()),
        }
    }

    // Add nested entries to the key-value store as well. The entries are strings, where the first
    // line is the key of the entry, and each subsequent entry should be a pointer to a text file
    // containing the string value. The name of that text file (without the `.txt` suffix) will
    // serve as the entries key.
    for spec in config.write_nested.into_iter() {
        let mut items = vec![];
        let mut nested_store = NestedStore::default();
        let mut lines = spec.split("\n");
        let key = lines.next().unwrap();

        // For each entry, make a new entry in the `NestedStore` being built.
        for entry in lines {
            let path = format!("/pkg/data/{}.txt", entry);
            let contents = std::fs::read_to_string(path.clone())
                .with_context(|| format!("Failed to load {path}"))?;
            items.push(Some(Box::new(Item {
                key: entry.to_string(),
                value: Some(Box::new(Value::Bytes(contents.into()))),
            })));
        }
        nested_store.items = Some(items);

        // Send the `NestedStore`, represented as a vector of values.
        let res = store
            .write_item(&Item {
                key: key.to_string(),
                value: Some(Box::new(Value::Store(nested_store))),
            })
            .await;
        match res? {
            Ok(_) => println!("WriteItem Success at key: {}", key),
            Err(err) => println!("WriteItem Error: {}", err.into_primitive()),
        }
    }

    // Each entry in this list is a null value in the store.
    for key in config.write_null.into_iter() {
        match store.write_item(&Item { key: key.to_string(), value: None }).await? {
            Ok(_) => println!("WriteItem Success at key: {}", key),
            Err(err) => println!("WriteItem Error: {}", err.into_primitive()),
        }
    }

    // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
    // referenced bug has been resolved, we can remove the sleep.
    thread::sleep(time::Duration::from_secs(2));
    Ok(())
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// Note: For the clarity of this example, allow code to be unused.
#![allow(dead_code)]

use {
    anyhow::{Context as _, Error},
    fidl_examples_keyvaluestore_supporttrees::{
        Item, StoreRequest, StoreRequestStream, Value, WriteError,
    },
    fuchsia_component::server::ServiceFs,
    futures::prelude::*,
    lazy_static::lazy_static,
    regex::Regex,
    std::cell::RefCell,
    std::collections::hash_map::Entry,
    std::collections::HashMap,
    std::str::from_utf8,
};

lazy_static! {
    static ref KEY_VALIDATION_REGEX: Regex =
        Regex::new(r"^[A-Za-z]\w+[A-Za-z0-9]$").expect("Key validation regex failed to compile");
}

// A representation of a key-value store that can contain an arbitrarily deep nesting of other
// key-value stores.
enum StoreNode {
    Leaf(Option<Vec<u8>>),
    Branch(Box<HashMap<String, StoreNode>>),
}

/// Recursive item writer, which takes a `StoreNode` that may not necessarily be the root node, and
/// writes an entry to it.
fn write_item(
    store: &mut HashMap<String, StoreNode>,
    attempt: Item,
    path: &str,
) -> Result<(), WriteError> {
    // Validate the key.
    if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) {
        println!("Write error: INVALID_KEY, For key: {}", attempt.key);
        return Err(WriteError::InvalidKey);
    }

    // Write to the store, validating that the key did not already exist.
    match store.entry(attempt.key) {
        Entry::Occupied(entry) => {
            println!("Write error: ALREADY_EXISTS, For key: {}", entry.key());
            Err(WriteError::AlreadyExists)
        }
        Entry::Vacant(entry) => {
            let key = format!("{}{}", &path, entry.key());
            match attempt.value {
                // Null entries are allowed.
                None => {
                    println!("Wrote value: NONE at key: {}", key);
                    entry.insert(StoreNode::Leaf(None));
                }
                Some(value) => match *value {
                    // If this is a nested store, recursively make a new store to insert at this
                    // position.
                    Value::Store(entry_list) => {
                        // Validate the value - absent stores, items lists with no children, or any
                        // of the elements within that list being empty boxes, are all not allowed.
                        if entry_list.items.is_some() {
                            let items = entry_list.items.unwrap();
                            if !items.is_empty() && items.iter().all(|i| i.is_some()) {
                                let nested_path = format!("{}/", key);
                                let mut nested_store = HashMap::<String, StoreNode>::new();
                                for item in items.into_iter() {
                                    write_item(&mut nested_store, *item.unwrap(), &nested_path)?;
                                }

                                println!("Created branch at key: {}", key);
                                entry.insert(StoreNode::Branch(Box::new(nested_store)));
                                return Ok(());
                            }
                        }

                        println!("Write error: INVALID_VALUE, For key: {}", key);
                        return Err(WriteError::InvalidValue);
                    }

                    // This is a simple leaf node on this branch.
                    Value::Bytes(value) => {
                        // Validate the value.
                        if value.is_empty() {
                            println!("Write error: INVALID_VALUE, For key: {}", key);
                            return Err(WriteError::InvalidValue);
                        }

                        println!("Wrote key: {}, value: {:?}", key, from_utf8(&value).unwrap());
                        entry.insert(StoreNode::Leaf(Some(value)));
                    }
                },
            }
            Ok(())
        }
    }
}

/// Creates a new instance of the server. Each server has its own bespoke, per-connection instance
/// of the key-value store.
async fn run_server(stream: StoreRequestStream) -> Result<(), Error> {
    // Create a new in-memory key-value store. The store will live for the lifetime of the
    // connection between the server and this particular client.
    let store = RefCell::new(HashMap::<String, StoreNode>::new());

    // Serve all requests on the protocol sequentially - a new request is not handled until its
    // predecessor has been processed.
    stream
        .map(|result| result.context("failed request"))
        .try_for_each(|request| async {
            // Match based on the method being invoked.
            match request {
                StoreRequest::WriteItem { attempt, responder } => {
                    println!("WriteItem request received");

                    // The `responder` parameter is a special struct that manages the outgoing reply
                    // to this method call. Calling `send` on the responder exactly once will send
                    // the reply.
                    responder
                        .send(write_item(&mut store.borrow_mut(), attempt, ""))
                        .context("error sending reply")?;
                    println!("WriteItem response sent");
                }
                StoreRequest::_UnknownMethod { ordinal, .. } => {
                    println!("Received an unknown method with ordinal {ordinal}");
                }
            }
            Ok(())
        })
        .await
}

// A helper enum that allows us to treat a `Store` service instance as a value.
enum IncomingService {
    Store(StoreRequestStream),
}

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Add a discoverable instance of our `Store` protocol - this will allow the client to see the
    // server and connect to it.
    let mut fs = ServiceFs::new_local();
    fs.dir("svc").add_fidl_service(IncomingService::Store);
    fs.take_and_serve_directory_handle()?;
    println!("Listening for incoming connections");

    // The maximum number of concurrent clients that may be served by this process.
    const MAX_CONCURRENT: usize = 10;

    // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit.
    fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Store(stream)| {
        run_server(stream).unwrap_or_else(|e| println!("{:?}", e))
    })
    .await;

    Ok(())
}

C++ (自然)

用戶端

// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.

伺服器

// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.

C++ (有線)

用戶端

// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.

伺服器

// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.

HLCPP

用戶端

// TODO(https://fxbug.dev/42060656): HLCPP implementation.

伺服器

// TODO(https://fxbug.dev/42060656): HLCPP implementation.

點數

FIDL 食譜:位元

bits 類型是 FIDL 的位元表示法 陣列。用於下列情況: 也可使用一組布林值旗標。bits 陣列通常會「覆蓋」換 基礎子類型,控制電線的位元寬度。

原因

鍵/值儲存庫基準 範例的 實作是個好的起點,但最大的缺點是 並儲存為原始位元組FIDL 是一種特徵豐富的語言。強制使用 例項若 UTF-8 字串儲存為未型別的位元組陣列,會清除此物件 *.fidl 檔案讀者的寶貴類型資訊,以及 程式設計師使用由程式產生的繫結。

實作

這項變更的主要目標是取代基準案例的vector<byte> 類型為 value 的成員,具有 union 儲存的多種可能類型。事實上, 請務必填寫 FIDL 的 value 類型已啟用 優惠:

  • 所有 FIDL 內建純量類型都會做為 Value 中的變數 unionbooluint8uint16uint32uint64int8int16int32int64float32float64 (也稱為 FIDL) 原始類型),以及 string
  • 這個union也包含 FIDL 內建的 array<T, N>vector<T> 個類型範本。
  • 所有 FIDL 的類型版面配置,包括 bitsenumtableunionstruct,在此範例中至少使用一次。

WriteItem 使用的要求與回應酬載也已變更 從 struct 變更為具名 table 和內嵌 flexible union。 事實上,這三種版面配置中都可以使用要求/回應酬載。 後者分別稱為「資料表酬載」和「聯集酬載」 偏好使用不同語言,但保留最多郵件大小。這是因為 且日後能以與二進位檔相容的方式,以便延伸執行。

FIDL

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library examples.keyvaluestore.usegenericvalues;

/// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That
/// is, it must start with a letter, end with a letter or number, contain only letters, numbers,
/// periods, and slashes, and be between 4 and 64 characters long.
type Item = struct {
    key string:128;
    value Value;
};

// Because the `Value` must be used both in the request and the response, we give it its own named
// type. The type is a `union` of all possible data types that we take as values, and is marked
// `flexible` to allow for the easy addition of new data types in the future.
type Value = flexible union {
    // Keep the original `bytes` as one of the options in the new union.
    1: bytes vector<byte>:64000;

    // A `string` is very similar to `vector<byte>` on the wire, with the extra constraint that
    // it enforces that it enforces that the byte vector in question is valid UTF-8.
    2: string string:64000;

    // All of FIDL's primitive types.
    3: bool bool;
    4: uint8 uint8;
    5: int8 int8;
    6: uint16 uint16;
    7: int16 int16;
    8: uint32 uint32;
    9: int32 int32;
    10: float32 float32;
    11: uint64 uint64;
    12: int64 int64;
    13: float64 float64;

    // FIDL does not natively support 128-bit integer types, so we have to define our own
    // representations.
    14: uint128 array<uint64, 2>;
};

// Because we now supoprt a richer range of types as values in our store, it is helpful to use a
// `flexible`, and therefore evolvable, `bits` type to store write options.
type WriteOptions = flexible bits : uint8 {
    // This flag allows us to overwrite existing data when there is a collision, rather than failing
    // with an `WriteError.ALREADY_EXISTS`.
    OVERWRITE = 0b1;
    // This flag allows us to concatenate to existing data when there is a collision, rather than
    // failing with an `WriteError.ALREADY_EXISTS`. "Concatenation" means addition for the numeric
    // variants and appending to the `bytes`/`string` variants. If no existing data can be found, we
    // "concatenate" to default values of zero and an empty vector, respectively. Attempting to
    // concatenate to an existing variant of a different type will return a
    // `WriteError.INVALID_VALUE` error.
    CONCAT = 0b10;
};

/// An enumeration of things that may go wrong when trying to write a value to our store.
type WriteError = flexible enum {
    UNKNOWN = 0;
    INVALID_KEY = 1;
    INVALID_VALUE = 2;
    ALREADY_EXISTS = 3;
};

/// A very basic key-value store.
@discoverable
open protocol Store {
    /// Writes an item to the store.
    ///
    /// Since the value stored in the key-value store can now be different from the input (if the
    /// `WriteOptions.CONCAT` flag is set), we need to return the resulting `Value` to the
    /// requester.
    ///
    /// We use an (anonymous) `table` and a (named) `flexible union` as the request and response
    /// payload, respectively, to allow for easier future evolution. Both of these types are
    /// `flexible`, meaning that adding or removing members is binary-compatible. This makes them
    /// much easier to evolve that the `struct` types that were previously used, which cannot be
    /// changed after release without breaking ABI.
    flexible WriteItem(table {
        1: attempt Item;
        2: options WriteOptions;
    }) -> (Value) error WriteError;
};

CML

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/client_bin",
    },
    use: [
        { protocol: "examples.keyvaluestore.usegenericvalues.Store" },
    ],
    config: {
        // A vector of values for every easily representible type in our key-value store. For
        // brevity's sake, the 8, 16, and 32 bit integer types and booleans are omitted.
        //
        // TODO(https://fxbug.dev/42178362): It would absolve individual language implementations of a great
        //   deal of string parsing if we were able to use all FIDL constructs directly here. In
        //   particular, floats and nested types are very difficult to represent, and have been
        //   excluded from this example for the time being.
        set_concat_option: { type: "bool" },
        set_overwrite_option: { type: "bool" },
        write_bytes: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },
        write_strings: {
            type: "vector",
            max_count: 16,
            element: {
                type: "string",
                max_size: 64,
            },
        },
        write_uint64s: {
            type: "vector",
            max_count: 16,
            element: { type: "uint64" },
        },
        write_int64s: {
            type: "vector",
            max_count: 16,
            element: { type: "int64" },
        },

        // Note: due to the limitation of structured config not allowing vectors nested in vectors,
        // we only set the lower half of the uint128 for simplicity's sake.
        write_uint128s: {
            type: "vector",
            max_count: 16,
            element: { type: "uint64" },
        },

    },
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    include: [ "syslog/client.shard.cml" ],
    program: {
        runner: "elf",
        binary: "bin/server_bin",
    },
    capabilities: [
        { protocol: "examples.keyvaluestore.usegenericvalues.Store" },
    ],
    expose: [
        {
            protocol: "examples.keyvaluestore.usegenericvalues.Store",
            from: "self",
        },
    ],
}

領域

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
{
    children: [
        {
            name: "client",
            url: "#meta/client.cm",
        },
        {
            name: "server",
            url: "#meta/server.cm",
        },
    ],
    offer: [
        // Route the protocol under test from the server to the client.
        {
            protocol: "examples.keyvaluestore.usegenericvalues.Store",
            from: "#server",
            to: "#client",
        },

        // Route diagnostics support to all children.
        {
            protocol: [
                "fuchsia.inspect.InspectSink",
                "fuchsia.logger.LogSink",
            ],
            from: "parent",
            to: [
                "#client",
                "#server",
            ],
        },
    ],
}

用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:

荒漠油廠

用戶端

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use {
    anyhow::{Context as _, Error},
    config::Config,
    fidl_examples_keyvaluestore_usegenericvalues::{
        Item, StoreMarker, StoreProxy, StoreWriteItemRequest, Value, WriteOptions,
    },
    fuchsia_component::client::connect_to_protocol,
    std::{thread, time},
};

// A helper function to sequentially write a single item to the key-value store and print a log when
// successful.
async fn write_next_item(
    store: &StoreProxy,
    key: &str,
    value: Value,
    options: WriteOptions,
) -> Result<(), Error> {
    // Create an empty request payload using `::default()`.
    let mut req = StoreWriteItemRequest::default();
    req.options = Some(options);

    // Fill in the `Item` we will be attempting to write.
    println!("WriteItem request sent: key: {}, value: {:?}", &key, &value);
    req.attempt = Some(Item { key: key.to_string(), value: value });

    // Send and async `WriteItem` request to the server.
    match store.write_item(&req).await.context("Error sending request")? {
        Ok(value) => println!("WriteItem response received: {:?}", &value),
        Err(err) => println!("WriteItem Error: {}", err.into_primitive()),
    }
    Ok(())
}

#[fuchsia::main]
async fn main() -> Result<(), Error> {
    println!("Started");

    // Load the structured config values passed to this component at startup.
    let config = Config::take_from_startup_handle();

    // Use the Component Framework runtime to connect to the newly spun up server component. We wrap
    // our retained client end in a proxy object that lets us asynchronously send `Store` requests
    // across the channel.
    let store = connect_to_protocol::<StoreMarker>()?;
    println!("Outgoing connection enabled");

    // All of our requests will have the same bitflags set. Pull these settings from the config.
    let mut options = WriteOptions::empty();
    options.set(WriteOptions::OVERWRITE, config.set_overwrite_option);
    options.set(WriteOptions::CONCAT, config.set_concat_option);

    // The structured config provides one input for most data types that can be stored in the data
    // store. Iterate through those inputs in the order we see them in the FIDL file.
    //
    // Note that FIDL unions are rendered as enums in Rust; for example, the `Value` union has now
    // become a `Value` Rust enum, with each member taking exactly one argument.
    for value in config.write_bytes.into_iter() {
        write_next_item(&store, "bytes", Value::Bytes(value.into()), options).await?;
    }
    for value in config.write_strings.into_iter() {
        write_next_item(&store, "string", Value::String(value), options).await?;
    }
    for value in config.write_uint64s.into_iter() {
        write_next_item(&store, "uint64", Value::Uint64(value), options).await?;
    }
    for value in config.write_int64s.into_iter() {
        write_next_item(&store, "int64", Value::Int64(value), options).await?;
    }
    for value in config.write_uint128s.into_iter() {
        write_next_item(&store, "uint128", Value::Uint128([0, value]), options).await?;
    }

    // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the
    // referenced bug has been resolved, we can remove the sleep.
    thread::sleep(time::Duration::from_secs(2));
    Ok(())
}

伺服器

// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

use anyhow::{Context as _, Error};
use fuchsia_component::server::ServiceFs;
use futures::prelude::*;
use lazy_static::lazy_static;
use regex::Regex;
use std::cell::RefCell;
use std::collections::hash_map::Entry;
use std::collections::HashMap;

use fidl_examples_keyvaluestore_usegenericvalues::{
    Item, StoreRequest, StoreRequestStream, Value, WriteError, WriteOptions,
};
use std::collections::hash_map::OccupiedEntry;
use std::ops::Add;

lazy_static! {
    static ref KEY_VALIDATION_REGEX: Regex =
        Regex::new(r"^[A-Za-z]\w+[A-Za-z0-9]$").expect("Key validation regex failed to compile");
}

/// Sums any numeric type.
fn sum<T: Add + Add<Output = T> + Copy>(operands: [T; 2]) -> T {
    operands[0] + operands[1]
}

/// Clones and inserts an entry, so that the original (now concatenated) copy may be returned in the
/// response.
fn write(inserting: Value, mut entry: OccupiedEntry<'_, String, Value>) -> Value {
    entry.insert(inserting.clone());
    println!("Wrote key: {}, value: {:?}", entry.key(), &inserting);
    inserting
}

/// Handler for the `WriteItem` method.
fn write_item(
    store: &mut HashMap<String, Value>,
    attempt: Item,
    options: &WriteOptions,
) -> Result<Value, WriteError> {
    // Validate the key.
    if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) {
        println!("Write error: INVALID_KEY for key: {}", attempt.key);
        return Err(WriteError::InvalidKey);
    }

    match store.entry(attempt.key) {
        Entry::Occupied(entry) => {
            // The `CONCAT` flag supersedes the `OVERWRITE` flag, so check it first.
            if options.contains(WriteOptions::CONCAT) {
                match entry.get() {
                    Value::Bytes(old) => {
                        if let Value::Bytes(new) = attempt.value {
                            let mut combined