這個目錄包含一系列 FIDL 範例,旨在透過 簡化實際的軟體工作流程實作程序。
範例索引
下列範例會依序示範實用的 FIDL 概念。
計算機
計算機範例:基本構成元素 來建立第一個 FIDL 通訊協定
鍵/值儲存庫
鍵/值儲存庫範例示範如何建構 使用 FIDL 的簡易鍵/值儲存庫來學習各種資料 該語言支援的各種類型
畫布
canvas 範例示範如何建立簡單的 2D 使用 FIDL 進行線條轉譯畫布,以便瞭解常用資料流程 例如模式
概念索引
每個「概念」包含至少一種 列舉幾個範例以下簡要介紹這些方法 下面列出了幾個概念和實作範例 專區。
確認模式
FIDL 方案:確認模式
「確認模式」是簡易的方法控管方法 原本就是單向呼叫比起讓 方法 相反地,這個呼叫將轉換為雙向的通話,卻沒有回應。 別名為「確認」。這項確認的唯一理由是 表示已收到郵件的寄件備份,寄件者可以使用它 再做出決定
收取確認費用的費用會增加至管道聊天室。這個模式 如果用戶端等待應用程式回應, 再繼續進行下一次呼叫。
傳送非計量付費的單向呼叫會產生簡單的設計,不過 請留意,如果伺服器處理速度慢慢許多 該怎麼辦?舉例來說,用戶端可能會載入繪圖 是由文字檔中的數萬行所組成,試著傳送 依循順序如何減輕客戶壓力,避免 伺服器不堪負荷嗎?
使用確認模式,並透過單向呼叫 AddLine(...);
然後AddLine(...) -> ();
向客戶提供意見
這樣用戶端就能視需要節流輸出內容。在本
例如,用戶端等待回應後,再傳送下一個
訊息等候,但較複雜的設計仍可傳送訊息
而且只在他們更不常收到非同步 AAR 時,才進行節流
比預期中許多
首先,我們必須定義介面定義並測試控管工具。FIDL CML 和領域介面定義會設定一個 Scaffold 導入方式可以使用:
FIDL
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. library examples.canvas.addlinemetered; /// A point in 2D space. type Point = struct { x int64; y int64; }; /// A line in 2D space. alias Line = array<Point, 2>; /// A bounding box in 2D space. This is the result of "drawing" operations on our canvas, and what /// the server reports back to the client. These bounds are sufficient to contain all of the /// lines (inclusive) on a canvas at a given time. type BoundingBox = struct { top_left Point; bottom_right Point; }; /// Manages a single instance of a canvas. Each session of this protocol is responsible for a new /// canvas. @discoverable open protocol Instance { /// Add a line to the canvas. /// /// This method can be considered an improvement over the one-way case from a flow control /// perspective, as it is now much more difficult for a well-behaved client to "get ahead" of /// the server and overwhelm. This is because the client now waits for each request to be acked /// by the server before proceeding. This change represents a trade-off: we get much greater /// synchronization of message flow between the client and the server, at the cost of worse /// performance at the limit due to the extra wait imposed by each ack. flexible AddLine(struct { line Line; }) -> (); /// Update the client with the latest drawing state. The server makes no guarantees about how /// often this event occurs - it could occur multiple times per board state, for example. flexible -> OnDrawn(BoundingBox); };
CML
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/client_bin", }, use: [ { protocol: "examples.canvas.addlinemetered.Instance" }, ], config: { // A script for the client to follow. Entries in the script may take one of two forms: a // pair of signed-integer coordinates like "-2,15:4,5", or the string "WAIT". The former // calls `AddLine(...)`, while the latter pauses execution until the next `->OnDrawn(...)` // event is received. // // TODO(https://fxbug.dev/42178362): It would absolve individual language implementations of a great // deal of string parsing if we were able to use a vector of `union { Point; WaitEnum}` // here. script: { type: "vector", max_count: 100, element: { type: "string", max_size: 64, }, }, }, }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/server_bin", }, capabilities: [ { protocol: "examples.canvas.addlinemetered.Instance" }, ], expose: [ { protocol: "examples.canvas.addlinemetered.Instance", from: "self", }, ], }
領域
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { children: [ { name: "client", url: "#meta/client.cm", }, { name: "server", url: "#meta/server.cm", }, ], offer: [ // Route the protocol under test from the server to the client. { protocol: "examples.canvas.addlinemetered.Instance", from: "#server", to: "#client", }, // Route diagnostics support to all children. { protocol: [ "fuchsia.inspect.InspectSink", "fuchsia.logger.LogSink", ], from: "parent", to: [ "#client", "#server", ], }, ], }
用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:
荒漠油廠
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use anyhow::{format_err, Context as _, Error}; use config::Config; use fidl_examples_canvas_addlinemetered::{InstanceEvent, InstanceMarker, Point}; use fuchsia_component::client::connect_to_protocol; use futures::TryStreamExt; use std::{thread, time}; #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Load the structured config values passed to this component at startup. let config = Config::take_from_startup_handle(); // Use the Component Framework runtime to connect to the newly spun up server component. We wrap // our retained client end in a proxy object that lets us asynchronously send Instance requests // across the channel. let instance = connect_to_protocol::<InstanceMarker>()?; println!("Outgoing connection enabled"); for action in config.script.into_iter() { // If the next action in the script is to "WAIT", block until an OnDrawn event is received // from the server. if action == "WAIT" { let mut event_stream = instance.take_event_stream(); loop { match event_stream .try_next() .await .context("Error getting event response from proxy")? .ok_or_else(|| format_err!("Proxy sent no events"))? { InstanceEvent::OnDrawn { top_left, bottom_right } => { println!( "OnDrawn event received: top_left: {:?}, bottom_right: {:?}", top_left, bottom_right ); break; } InstanceEvent::_UnknownEvent { ordinal, .. } => { println!("Received an unknown event with ordinal {ordinal}"); } } } continue; } // If the action is not a "WAIT", we need to draw a line instead. Parse the string input, // making two points out of it. let mut points = action .split(":") .map(|point| { let integers = point .split(",") .map(|integer| integer.parse::<i64>().unwrap()) .collect::<Vec<i64>>(); Point { x: integers[0], y: integers[1] } }) .collect::<Vec<Point>>(); // Assemble a line from the two points. let from = points.pop().ok_or(format_err!("line requires 2 points, but has 0"))?; let to = points.pop().ok_or(format_err!("line requires 2 points, but has 1"))?; let line = [from, to]; // Draw a line to the canvas by calling the server, using the two points we just parsed // above as arguments. println!("AddLine request sent: {:?}", line); // By awaiting on the reply, we prevent the client from sending another request before the // server is ready to handle, thereby syncing the flow rate between the two parties over // this method. instance.add_line(&line).await.context("Error sending request")?; println!("AddLine response received"); } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. thread::sleep(time::Duration::from_secs(2)); Ok(()) }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use anyhow::{Context as _, Error}; use fidl::endpoints::RequestStream as _; use fidl_examples_canvas_addlinemetered::{ BoundingBox, InstanceRequest, InstanceRequestStream, Point, }; use fuchsia_async::{Time, Timer}; use fuchsia_component::server::ServiceFs; use fuchsia_zircon::{self as zx}; use futures::future::join; use futures::prelude::*; use std::sync::{Arc, Mutex}; // A struct that stores the two things we care about for this example: the bounding box the lines // that have been added thus far, and bit to track whether or not there have been changes since the // last `OnDrawn` event. #[derive(Debug)] struct CanvasState { // Tracks whether there has been a change since the last send, to prevent redundant updates. changed: bool, bounding_box: BoundingBox, } impl CanvasState { /// Handler for the `AddLine` method. fn add_line(&mut self, line: [Point; 2]) { // Update the bounding box to account for the new lines we've just "added" to the canvas. let bounds = &mut self.bounding_box; for point in line { if point.x < bounds.top_left.x { bounds.top_left.x = point.x; } if point.y > bounds.top_left.y { bounds.top_left.y = point.y; } if point.x > bounds.bottom_right.x { bounds.bottom_right.x = point.x; } if point.y < bounds.bottom_right.y { bounds.bottom_right.y = point.y; } } // Mark the state as "dirty", so that an update is sent back to the client on the next tick. self.changed = true } } /// Creates a new instance of the server, paired to a single client across a zircon channel. async fn run_server(stream: InstanceRequestStream) -> Result<(), Error> { // Create a new in-memory state store for the state of the canvas. The store will live for the // lifetime of the connection between the server and this particular client. let state = Arc::new(Mutex::new(CanvasState { changed: true, bounding_box: BoundingBox { top_left: Point { x: 0, y: 0 }, bottom_right: Point { x: 0, y: 0 }, }, })); // Take ownership of the control_handle from the stream, which will allow us to push events from // a different async task. let control_handle = stream.control_handle(); // A separate watcher task periodically "draws" the canvas, and notifies the client of the new // state. We'll need a cloned reference to the canvas state to be accessible from the new // task. let state_ref = state.clone(); let update_sender = || async move { loop { // Our server sends one update per second. Timer::new(Time::after(zx::Duration::from_seconds(1))).await; let mut state = state_ref.lock().unwrap(); if !state.changed { continue; } // After acquiring the lock, this is where we would draw the actual lines. Since this is // just an example, we'll avoid doing the actual rendering, and simply send the bounding // box to the client instead. let bounds = state.bounding_box; match control_handle.send_on_drawn(&bounds.top_left, &bounds.bottom_right) { Ok(_) => println!( "OnDrawn event sent: top_left: {:?}, bottom_right: {:?}", bounds.top_left, bounds.bottom_right ), Err(_) => return, } // Reset the change tracker. state.changed = false } }; // Handle requests on the protocol sequentially - a new request is not handled until its // predecessor has been processed. let state_ref = &state; let request_handler = stream.map(|result| result.context("failed request")).try_for_each(|request| async move { // Match based on the method being invoked. match request { InstanceRequest::AddLine { line, responder } => { println!("AddLine request received: {:?}", line); state_ref.lock().unwrap().add_line(line); // Because this is now a two-way method, we must use the generated `responder` // to send an in this case empty reply back to the client. This is the mechanic // which syncs the flow rate between the client and server on this method, // thereby preventing the client from "flooding" the server with unacknowledged // work. responder.send().context("Error responding")?; println!("AddLine response sent"); } // InstanceRequest::_UnknownMethod { ordinal, .. } => { println!("Received an unknown method with ordinal {ordinal}"); } } Ok(()) }); // This await does not complete, and thus the function does not return, unless the server errors // out. The stream will await indefinitely, thereby creating a long-lived server. Here, we first // wait for the updater task to realize the connection has died, then bubble up the error. join(request_handler, update_sender()).await.0 } // A helper enum that allows us to treat a `Instance` service instance as a value. enum IncomingService { Instance(InstanceRequestStream), } #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Add a discoverable instance of our `Instance` protocol - this will allow the client to see // the server and connect to it. let mut fs = ServiceFs::new_local(); fs.dir("svc").add_fidl_service(IncomingService::Instance); fs.take_and_serve_directory_handle()?; println!("Listening for incoming connections"); // The maximum number of concurrent clients that may be served by this process. const MAX_CONCURRENT: usize = 10; // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit. fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Instance(stream)| { run_server(stream).unwrap_or_else(|e| println!("{:?}", e)) }) .await; Ok(()) }
C++ (自然)
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fidl/examples.canvas.addlinemetered/cpp/fidl.h> #include <lib/async-loop/cpp/loop.h> #include <lib/component/incoming/cpp/protocol.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <charconv> #include <examples/fidl/new/canvas/add_line_metered/cpp_natural/client/config.h> // The |EventHandler| is a derived class that we pass into the |fidl::WireClient| to handle incoming // events asynchronously. class EventHandler : public fidl::AsyncEventHandler<examples_canvas_addlinemetered::Instance> { public: // Handler for |OnDrawn| events sent from the server. void OnDrawn(fidl::Event<examples_canvas_addlinemetered::Instance::OnDrawn>& event) override { auto top_left = event.top_left(); auto bottom_right = event.bottom_right(); FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x() << ", y: " << top_left.y() << " }, bottom_right: Point { x: " << bottom_right.x() << ", y: " << bottom_right.y() << " }"; loop_.Quit(); } void on_fidl_error(fidl::UnbindInfo error) override { FX_LOGS(ERROR) << error; } void handle_unknown_event( fidl::UnknownEventMetadata<examples_canvas_addlinemetered::Instance> metadata) override { FX_LOGS(WARNING) << "Received an unknown event with ordinal " << metadata.event_ordinal; } explicit EventHandler(async::Loop& loop) : loop_(loop) {} private: async::Loop& loop_; }; // A helper function that takes a coordinate in string form, like "123,-456", and parses it into a // a struct of the form |{ in64 x; int64 y; }|. ::examples_canvas_addlinemetered::Point ParsePoint(std::string_view input) { int64_t x = 0; int64_t y = 0; size_t index = input.find(','); if (index != std::string::npos) { std::from_chars(input.data(), input.data() + index, x); std::from_chars(input.data() + index + 1, input.data() + input.length(), y); } return ::examples_canvas_addlinemetered::Point(x, y); } // A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it // into an array of 2 |Point| structs. ::std::array<::examples_canvas_addlinemetered::Point, 2> ParseLine(const std::string& action) { auto input = std::string_view(action); size_t index = input.find(':'); if (index != std::string::npos) { return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))}; } return {}; } int main(int argc, const char** argv) { FX_LOGS(INFO) << "Started"; // Retrieve component configuration. auto conf = config::Config::TakeFromStartupHandle(); // Start up an async loop and dispatcher. async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Connect to the protocol inside the component's namespace. This can fail so it's wrapped in a // |zx::result| and it must be checked for errors. zx::result client_end = component::Connect<examples_canvas_addlinemetered::Instance>(); if (!client_end.is_ok()) { FX_LOGS(ERROR) << "Synchronous error when connecting to the |Instance| protocol: " << client_end.status_string(); return -1; } // Create an instance of the event handler. EventHandler event_handler(loop); // Create an asynchronous client using the newly-established connection. fidl::Client client(std::move(*client_end), dispatcher, &event_handler); FX_LOGS(INFO) << "Outgoing connection enabled"; for (const auto& action : conf.script()) { // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received // from the server. if (action == "WAIT") { loop.Run(); loop.ResetQuit(); continue; } // Draw a line to the canvas by calling the server, using the two points we just parsed // above as arguments. auto line = ParseLine(action); FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x() << ", y: " << line[1].y() << " }, Point { x: " << line[0].x() << ", y: " << line[0].y() << " }]"; client->AddLine(line).ThenExactlyOnce( [&](fidl::Result<examples_canvas_addlinemetered::Instance::AddLine>& result) { // Check if the FIDL call succeeded or not. if (!result.is_ok()) { // Check that our two-way call succeeded, and handle the error appropriately. In the // case of this example, there is nothing we can do to recover here, except to log an // error and exit the program. FX_LOGS(ERROR) << "Could not send AddLine request: " << result.error_value().FormatDescription(); } FX_LOGS(INFO) << "AddLine response received"; // Quit the loop, thereby handing control back to the outer loop of actions being iterated // over. loop.Quit(); }); // Run the loop until the callback is resolved, at which point we can continue from here. loop.Run(); loop.ResetQuit(); } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. sleep(2); return 0; }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fidl/examples.canvas.addlinemetered/cpp/fidl.h> #include <lib/async-loop/cpp/loop.h> #include <lib/async/cpp/task.h> #include <lib/component/outgoing/cpp/outgoing_directory.h> #include <lib/fidl/cpp/wire/channel.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <src/lib/fxl/macros.h> #include <src/lib/fxl/memory/weak_ptr.h> // A struct that stores the two things we care about for this example: the set of lines, and the // bounding box that contains them. struct CanvasState { // Tracks whether there has been a change since the last send, to prevent redundant updates. bool changed = true; examples_canvas_addlinemetered::BoundingBox bounding_box; }; // An implementation of the |Instance| protocol. class InstanceImpl final : public fidl::Server<examples_canvas_addlinemetered::Instance> { public: // Bind this implementation to a channel. InstanceImpl(async_dispatcher_t* dispatcher, fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) : binding_(fidl::BindServer( dispatcher, std::move(server_end), this, [this](InstanceImpl* impl, fidl::UnbindInfo info, fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) { if (info.reason() != ::fidl::Reason::kPeerClosedWhileReading) { FX_LOGS(ERROR) << "Shutdown unexpectedly"; } delete this; })), weak_factory_(this) { // Start the update timer on startup. Our server sends one update per second ScheduleOnDrawnEvent(dispatcher, zx::sec(1)); } void AddLine(AddLineRequest& request, AddLineCompleter::Sync& completer) override { auto points = request.line(); FX_LOGS(INFO) << "AddLine request received: [Point { x: " << points[1].x() << ", y: " << points[1].y() << " }, Point { x: " << points[0].x() << ", y: " << points[0].y() << " }]"; // Update the bounding box to account for the new line we've just "added" to the canvas. auto& bounds = state_.bounding_box; for (const auto& point : request.line()) { if (point.x() < bounds.top_left().x()) { bounds.top_left().x() = point.x(); } if (point.y() > bounds.top_left().y()) { bounds.top_left().y() = point.y(); } if (point.x() > bounds.bottom_right().x()) { bounds.bottom_right().x() = point.x(); } if (point.y() < bounds.bottom_right().y()) { bounds.bottom_right().y() = point.y(); } } // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn| // event. state_.changed = true; // Because this is now a two-way method, we must use the generated |completer| to send an in // this case empty reply back to the client. This is the mechanic which syncs the flow rate // between the client and server on this method, thereby preventing the client from "flooding" // the server with unacknowledged work. completer.Reply(); FX_LOGS(INFO) << "AddLine response sent"; } void handle_unknown_method( fidl::UnknownMethodMetadata<examples_canvas_addlinemetered::Instance> metadata, fidl::UnknownMethodCompleter::Sync& completer) override { FX_LOGS(WARNING) << "Received an unknown method with ordinal " << metadata.method_ordinal; } private: // Each scheduled update waits for the allotted amount of time, sends an update if something has // changed, and schedules the next update. void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) { async::PostDelayedTask( dispatcher, [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] { // Halt execution if the binding has been deallocated already. if (!weak) { return; } // Schedule the next update if the binding still exists. weak->ScheduleOnDrawnEvent(dispatcher, after); // No need to send an update if nothing has changed since the last one. if (!weak->state_.changed) { return; } // This is where we would draw the actual lines. Since this is just an example, we'll // avoid doing the actual rendering, and simply send the bounding box to the client // instead. auto result = fidl::SendEvent(binding_)->OnDrawn(state_.bounding_box); if (!result.is_ok()) { return; } auto top_left = state_.bounding_box.top_left(); auto bottom_right = state_.bounding_box.bottom_right(); FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x() << ", y: " << top_left.y() << " }, bottom_right: Point { x: " << bottom_right.x() << ", y: " << bottom_right.y() << " }"; // Reset the change tracker. state_.changed = false; }, after); } fidl::ServerBindingRef<examples_canvas_addlinemetered::Instance> binding_; CanvasState state_ = CanvasState{}; // Generates weak references to this object, which are appropriate to pass into asynchronous // callbacks that need to access this object. The references are automatically invalidated // if this object is destroyed. fxl::WeakPtrFactory<InstanceImpl> weak_factory_; }; int main(int argc, char** argv) { FX_LOGS(INFO) << "Started"; // The event loop is used to asynchronously listen for incoming connections and requests from the // client. The following initializes the loop, and obtains the dispatcher, which will be used when // binding the server implementation to a channel. async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Create an |OutgoingDirectory| instance. // // The |component::OutgoingDirectory| class serves the outgoing directory for our component. This // directory is where the outgoing FIDL protocols are installed so that they can be provided to // other components. component::OutgoingDirectory outgoing = component::OutgoingDirectory(dispatcher); // The `ServeFromStartupInfo()` function sets up the outgoing directory with the startup handle. // The startup handle is a handle provided to every component by the system, so that they can // serve capabilities (e.g. FIDL protocols) to other components. zx::result result = outgoing.ServeFromStartupInfo(); if (result.is_error()) { FX_LOGS(ERROR) << "Failed to serve outgoing directory: " << result.status_string(); return -1; } // Register a handler for components trying to connect to // |examples.canvas.addlinemetered.Instance|. result = outgoing.AddUnmanagedProtocol<examples_canvas_addlinemetered::Instance>( [dispatcher](fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) { // Create an instance of our InstanceImpl that destroys itself when the connection closes. new InstanceImpl(dispatcher, std::move(server_end)); }); if (result.is_error()) { FX_LOGS(ERROR) << "Failed to add Instance protocol: " << result.status_string(); return -1; } // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up. FX_LOGS(INFO) << "Listening for incoming connections"; loop.Run(); return 0; }
C++ (有線)
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fidl/examples.canvas.addlinemetered/cpp/wire.h> #include <lib/async-loop/cpp/loop.h> #include <lib/component/incoming/cpp/protocol.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <charconv> #include <examples/fidl/new/canvas/add_line_metered/cpp_wire/client/config.h> // The |EventHandler| is a derived class that we pass into the |fidl::WireClient| to handle incoming // events asynchronously. class EventHandler : public fidl::WireAsyncEventHandler<examples_canvas_addlinemetered::Instance> { public: // Handler for |OnDrawn| events sent from the server. void OnDrawn(fidl::WireEvent<examples_canvas_addlinemetered::Instance::OnDrawn>* event) override { auto top_left = event->top_left; auto bottom_right = event->bottom_right; FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x << ", y: " << bottom_right.y << " }"; loop_.Quit(); } void on_fidl_error(fidl::UnbindInfo error) override { FX_LOGS(ERROR) << error; } void handle_unknown_event( fidl::UnknownEventMetadata<examples_canvas_addlinemetered::Instance> metadata) override { FX_LOGS(WARNING) << "Received an unknown event with ordinal " << metadata.event_ordinal; } explicit EventHandler(async::Loop& loop) : loop_(loop) {} private: async::Loop& loop_; }; // A helper function that takes a coordinate in string form, like "123,-456", and parses it into a // a struct of the form |{ in64 x; int64 y; }|. ::examples_canvas_addlinemetered::wire::Point ParsePoint(std::string_view input) { int64_t x = 0; int64_t y = 0; size_t index = input.find(','); if (index != std::string::npos) { std::from_chars(input.data(), input.data() + index, x); std::from_chars(input.data() + index + 1, input.data() + input.length(), y); } return ::examples_canvas_addlinemetered::wire::Point{.x = x, .y = y}; } // A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it // into an array of 2 |Point| structs. ::fidl::Array<::examples_canvas_addlinemetered::wire::Point, 2> ParseLine( const std::string& action) { auto input = std::string_view(action); size_t index = input.find(':'); if (index != std::string::npos) { return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))}; } return {}; } int main(int argc, const char** argv) { FX_LOGS(INFO) << "Started"; // Retrieve component configuration. auto conf = config::Config::TakeFromStartupHandle(); // Start up an async loop and dispatcher. async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Connect to the protocol inside the component's namespace. This can fail so it's wrapped in a // |zx::result| and it must be checked for errors. zx::result client_end = component::Connect<examples_canvas_addlinemetered::Instance>(); if (!client_end.is_ok()) { FX_LOGS(ERROR) << "Synchronous error when connecting to the |Instance| protocol: " << client_end.status_string(); return -1; } // Create an instance of the event handler. EventHandler event_handler(loop); // Create an asynchronous client using the newly-established connection. fidl::WireClient client(std::move(*client_end), dispatcher, &event_handler); FX_LOGS(INFO) << "Outgoing connection enabled"; for (const auto& action : conf.script()) { // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received // from the server. if (action == "WAIT") { loop.Run(); loop.ResetQuit(); continue; } // Draw a line to the canvas by calling the server, using the two points we just parsed // above as arguments. auto line = ParseLine(action); FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x << ", y: " << line[1].y << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]"; client->AddLine(line).ThenExactlyOnce( [&](fidl::WireUnownedResult<examples_canvas_addlinemetered::Instance::AddLine>& result) { // Check if the FIDL call succeeded or not. if (!result.ok()) { // Check that our two-way call succeeded, and handle the error appropriately. In the // case of this example, there is nothing we can do to recover here, except to log an // error and exit the program. FX_LOGS(ERROR) << "Could not send AddLine request: " << result.status_string(); } FX_LOGS(INFO) << "AddLine response received"; // Quit the loop, thereby handing control back to the outer loop of actions being iterated // over. loop.Quit(); }); // Run the loop until the callback is resolved, at which point we can continue from here. loop.Run(); loop.ResetQuit(); } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. sleep(2); return 0; }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fidl/examples.canvas.addlinemetered/cpp/wire.h> #include <lib/async-loop/cpp/loop.h> #include <lib/async/cpp/task.h> #include <lib/component/outgoing/cpp/outgoing_directory.h> #include <lib/fidl/cpp/wire/channel.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <src/lib/fxl/macros.h> #include <src/lib/fxl/memory/weak_ptr.h> // A struct that stores the two things we care about for this example: the set of lines, and the // bounding box that contains them. struct CanvasState { // Tracks whether there has been a change since the last send, to prevent redundant updates. bool changed = true; examples_canvas_addlinemetered::wire::BoundingBox bounding_box; }; // An implementation of the |Instance| protocol. class InstanceImpl final : public fidl::WireServer<examples_canvas_addlinemetered::Instance> { public: // Bind this implementation to a channel. InstanceImpl(async_dispatcher_t* dispatcher, fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) : binding_(fidl::BindServer( dispatcher, std::move(server_end), this, [this](InstanceImpl* impl, fidl::UnbindInfo info, fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) { if (info.reason() != ::fidl::Reason::kPeerClosedWhileReading) { FX_LOGS(ERROR) << "Shutdown unexpectedly"; } delete this; })), weak_factory_(this) { // Start the update timer on startup. Our server sends one update per second ScheduleOnDrawnEvent(dispatcher, zx::sec(1)); } void AddLine(AddLineRequestView request, AddLineCompleter::Sync& completer) override { auto points = request->line; FX_LOGS(INFO) << "AddLine request received: [Point { x: " << points[1].x << ", y: " << points[1].y << " }, Point { x: " << points[0].x << ", y: " << points[0].y << " }]"; // Update the bounding box to account for the new line we've just "added" to the canvas. auto& bounds = state_.bounding_box; for (const auto& point : request->line) { if (point.x < bounds.top_left.x) { bounds.top_left.x = point.x; } if (point.y > bounds.top_left.y) { bounds.top_left.y = point.y; } if (point.x > bounds.bottom_right.x) { bounds.bottom_right.x = point.x; } if (point.y < bounds.bottom_right.y) { bounds.bottom_right.y = point.y; } } // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn| // event. state_.changed = true; // Because this is now a two-way method, we must use the generated |completer| to send an in // this case empty reply back to the client. This is the mechanic which syncs the flow rate // between the client and server on this method, thereby preventing the client from "flooding" // the server with unacknowledged work. completer.Reply(); FX_LOGS(INFO) << "AddLine response sent"; } void handle_unknown_method( fidl::UnknownMethodMetadata<examples_canvas_addlinemetered::Instance> metadata, fidl::UnknownMethodCompleter::Sync& completer) override { FX_LOGS(WARNING) << "Received an unknown method with ordinal " << metadata.method_ordinal; } private: // Each scheduled update waits for the allotted amount of time, sends an update if something has // changed, and schedules the next update. void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) { async::PostDelayedTask( dispatcher, [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] { // Halt execution if the binding has been deallocated already. if (!weak) { return; } // Schedule the next update if the binding still exists. weak->ScheduleOnDrawnEvent(dispatcher, after); // No need to send an update if nothing has changed since the last one. if (!weak->state_.changed) { return; } // This is where we would draw the actual lines. Since this is just an example, we'll // avoid doing the actual rendering, and simply send the bounding box to the client // instead. auto top_left = weak->state_.bounding_box.top_left; auto bottom_right = weak->state_.bounding_box.bottom_right; fidl::Status status = fidl::WireSendEvent(weak->binding_)->OnDrawn(top_left, bottom_right); if (!status.ok()) { return; } FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x << ", y: " << bottom_right.y << " }"; // Reset the change tracker. weak->state_.changed = false; }, after); } fidl::ServerBindingRef<examples_canvas_addlinemetered::Instance> binding_; CanvasState state_ = CanvasState{}; // Generates weak references to this object, which are appropriate to pass into asynchronous // callbacks that need to access this object. The references are automatically invalidated // if this object is destroyed. fxl::WeakPtrFactory<InstanceImpl> weak_factory_; }; int main(int argc, char** argv) { FX_LOGS(INFO) << "Started"; // The event loop is used to asynchronously listen for incoming connections and requests from the // client. The following initializes the loop, and obtains the dispatcher, which will be used when // binding the server implementation to a channel. async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Create an |OutgoingDirectory| instance. // // The |component::OutgoingDirectory| class serves the outgoing directory for our component. This // directory is where the outgoing FIDL protocols are installed so that they can be provided to // other components. component::OutgoingDirectory outgoing = component::OutgoingDirectory(dispatcher); // The `ServeFromStartupInfo()` function sets up the outgoing directory with the startup handle. // The startup handle is a handle provided to every component by the system, so that they can // serve capabilities (e.g. FIDL protocols) to other components. zx::result result = outgoing.ServeFromStartupInfo(); if (result.is_error()) { FX_LOGS(ERROR) << "Failed to serve outgoing directory: " << result.status_string(); return -1; } // Register a handler for components trying to connect to // |examples.canvas.addlinemetered.Instance|. result = outgoing.AddUnmanagedProtocol<examples_canvas_addlinemetered::Instance>( [dispatcher](fidl::ServerEnd<examples_canvas_addlinemetered::Instance> server_end) { // Create an instance of our InstanceImpl that destroys itself when the connection closes. new InstanceImpl(dispatcher, std::move(server_end)); }); if (result.is_error()) { FX_LOGS(ERROR) << "Failed to add Instance protocol: " << result.status_string(); return -1; } // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up. FX_LOGS(INFO) << "Listening for incoming connections"; loop.Run(); return 0; }
HLCPP
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <lib/async-loop/cpp/loop.h> #include <lib/sys/cpp/component_context.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <charconv> #include <examples/canvas/addlinemetered/cpp/fidl.h> #include <examples/fidl/new/canvas/add_line_metered/hlcpp/client/config.h> #include "lib/fpromise/result.h" // A helper function that takes a coordinate in string form, like "123,-456", and parses it into a // a struct of the form |{ in64 x; int64 y; }|. ::examples::canvas::addlinemetered::Point ParsePoint(std::string_view input) { int64_t x = 0; int64_t y = 0; size_t index = input.find(','); if (index != std::string::npos) { std::from_chars(input.data(), input.data() + index, x); std::from_chars(input.data() + index + 1, input.data() + input.length(), y); } return ::examples::canvas::addlinemetered::Point{.x = x, .y = y}; } // A helper function that takes a coordinate pair in string form, like "1,2:-3,-4", and parses it // into an array of 2 |Point| structs. ::std::array<::examples::canvas::addlinemetered::Point, 2> ParseLine(const std::string& action) { auto input = std::string_view(action); size_t index = input.find(':'); if (index != std::string::npos) { return {ParsePoint(input.substr(0, index)), ParsePoint(input.substr(index + 1))}; } return {}; } int main(int argc, const char** argv) { FX_LOGS(INFO) << "Started"; // Retrieve component configuration. auto conf = config::Config::TakeFromStartupHandle(); // Start up an async loop. async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Connect to the protocol inside the component's namespace, then create an asynchronous client // using the newly-established connection. examples::canvas::addlinemetered::InstancePtr instance_proxy; auto context = sys::ComponentContext::Create(); context->svc()->Connect(instance_proxy.NewRequest(dispatcher)); FX_LOGS(INFO) << "Outgoing connection enabled"; instance_proxy.set_error_handler([&loop](zx_status_t status) { FX_LOGS(ERROR) << "Shutdown unexpectedly"; loop.Quit(); }); // Provide a lambda to handle incoming |OnDrawn| events asynchronously. instance_proxy.events().OnDrawn = [&loop]( ::examples::canvas::addlinemetered::Point top_left, ::examples::canvas::addlinemetered::Point bottom_right) { FX_LOGS(INFO) << "OnDrawn event received: top_left: Point { x: " << top_left.x << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x << ", y: " << bottom_right.y << " }"; loop.Quit(); }; instance_proxy.events().handle_unknown_event = [](uint64_t ordinal) { FX_LOGS(WARNING) << "Received an unknown event with ordinal " << ordinal; }; for (const auto& action : conf.script()) { // If the next action in the script is to "WAIT", block until an |OnDrawn| event is received // from the server. if (action == "WAIT") { loop.Run(); loop.ResetQuit(); continue; } // Draw a line to the canvas by calling the server, using the two points we just parsed // above as arguments. auto line = ParseLine(action); FX_LOGS(INFO) << "AddLine request sent: [Point { x: " << line[1].x << ", y: " << line[1].y << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]"; instance_proxy->AddLine(line, [&](fpromise::result<void, fidl::FrameworkErr> result) { if (result.is_error()) { // Check that our flexible two-way call was known to the server and handle the case of an // unknown method appropriately. In the case of this example, there is nothing we can do to // recover here, except to log an error and exit the program. FX_LOGS(ERROR) << "Server does not implement AddLine"; } FX_LOGS(INFO) << "AddLine response received"; // Quit the loop, thereby handing control back to the outer loop of actions being iterated // over. loop.Quit(); }); // Run the loop until the callback is resolved, at which point we can continue from here. loop.Run(); loop.ResetQuit(); } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. sleep(2); return 0; }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <lib/async-loop/cpp/loop.h> #include <lib/async-loop/default.h> #include <lib/async/cpp/task.h> #include <lib/fidl/cpp/binding.h> #include <lib/sys/cpp/component_context.h> #include <lib/syslog/cpp/macros.h> #include <unistd.h> #include <examples/canvas/addlinemetered/cpp/fidl.h> #include <src/lib/fxl/macros.h> #include <src/lib/fxl/memory/weak_ptr.h> // A struct that stores the two things we care about for this example: the set of lines, and the // bounding box that contains them. struct CanvasState { // Tracks whether there has been a change since the last send, to prevent redundant updates. bool changed = true; examples::canvas::addlinemetered::BoundingBox bounding_box; }; // An implementation of the |Instance| protocol. class InstanceImpl final : public examples::canvas::addlinemetered::Instance { public: // Bind this implementation to an |InterfaceRequest|. InstanceImpl(async_dispatcher_t* dispatcher, fidl::InterfaceRequest<examples::canvas::addlinemetered::Instance> request) : binding_(fidl::Binding<examples::canvas::addlinemetered::Instance>(this)), weak_factory_(this) { binding_.Bind(std::move(request), dispatcher); // Gracefully handle abrupt shutdowns. binding_.set_error_handler([this](zx_status_t status) mutable { if (status != ZX_ERR_PEER_CLOSED) { FX_LOGS(ERROR) << "Shutdown unexpectedly"; } delete this; }); // Start the update timer on startup. Our server sends one update per second. ScheduleOnDrawnEvent(dispatcher, zx::sec(1)); } void AddLine(::std::array<::examples::canvas::addlinemetered::Point, 2> line, AddLineCallback callback) override { FX_LOGS(INFO) << "AddLine request received: [Point { x: " << line[1].x << ", y: " << line[1].y << " }, Point { x: " << line[0].x << ", y: " << line[0].y << " }]"; // Update the bounding box to account for the new line we've just "added" to the canvas. auto& bounds = state_.bounding_box; for (const auto& point : line) { if (point.x < bounds.top_left.x) { bounds.top_left.x = point.x; } if (point.y > bounds.top_left.y) { bounds.top_left.y = point.y; } if (point.x > bounds.bottom_right.x) { bounds.bottom_right.x = point.x; } if (point.y < bounds.bottom_right.y) { bounds.bottom_right.y = point.y; } } // Mark the state as "dirty", so that an update is sent back to the client on the next |OnDrawn| // event. state_.changed = true; // Because this is now a two-way method, we must use the generated |callback| to send an in // this case empty reply back to the client. This is the mechanic which syncs the flow rate // between the client and server on this method, thereby preventing the client from "flooding" // the server with unacknowledged work. callback(fpromise::ok()); FX_LOGS(INFO) << "AddLine response sent"; } void handle_unknown_method(uint64_t ordinal, bool method_has_response) override { FX_LOGS(WARNING) << "Received an unknown method with ordinal " << ordinal; } private: // Each scheduled update waits for the allotted amount of time, sends an update if something has // changed, and schedules the next update. void ScheduleOnDrawnEvent(async_dispatcher_t* dispatcher, zx::duration after) { async::PostDelayedTask( dispatcher, [&, dispatcher, after, weak = weak_factory_.GetWeakPtr()] { // Halt execution if the binding has been deallocated already. if (!weak) { return; } // Schedule the next update if the binding still exists. weak->ScheduleOnDrawnEvent(dispatcher, after); // No need to send an update if nothing has changed since the last one. if (!weak->state_.changed) { return; } // This is where we would draw the actual lines. Since this is just an example, we'll // avoid doing the actual rendering, and simply send the bounding box to the client // instead. auto top_left = state_.bounding_box.top_left; auto bottom_right = state_.bounding_box.bottom_right; binding_.events().OnDrawn(top_left, bottom_right); FX_LOGS(INFO) << "OnDrawn event sent: top_left: Point { x: " << top_left.x << ", y: " << top_left.y << " }, bottom_right: Point { x: " << bottom_right.x << ", y: " << bottom_right.y << " }"; // Reset the change tracker. state_.changed = false; }, after); } fidl::Binding<examples::canvas::addlinemetered::Instance> binding_; CanvasState state_ = CanvasState{}; // Generates weak references to this object, which are appropriate to pass into asynchronous // callbacks that need to access this object. The references are automatically invalidated // if this object is destroyed. fxl::WeakPtrFactory<InstanceImpl> weak_factory_; }; int main(int argc, char** argv) { FX_LOGS(INFO) << "Started"; // The event loop is used to asynchronously listen for incoming connections and requests from the // client. The following initializes the loop, and obtains the dispatcher, which will be used when // binding the server implementation to a channel. // // Note that unlike the new C++ bindings, HLCPP bindings rely on the async loop being attached to // the current thread via the |kAsyncLoopConfigAttachToCurrentThread| configuration. async::Loop loop(&kAsyncLoopConfigAttachToCurrentThread); async_dispatcher_t* dispatcher = loop.dispatcher(); // Create an |OutgoingDirectory| instance. // // The |component::OutgoingDirectory| class serves the outgoing directory for our component. // This directory is where the outgoing FIDL protocols are installed so that they can be // provided to other components. auto context = sys::ComponentContext::CreateAndServeOutgoingDirectory(); // Register a handler for components trying to connect to // |examples.canvas.addlinemetered.Instance|. context->outgoing()->AddPublicService( fidl::InterfaceRequestHandler<examples::canvas::addlinemetered::Instance>( [dispatcher](fidl::InterfaceRequest<examples::canvas::addlinemetered::Instance> request) { // Create an instance of our |InstanceImpl| that destroys itself when the connection // closes. new InstanceImpl(dispatcher, std::move(request)); })); // Everything is wired up. Sit back and run the loop until an incoming connection wakes us up. FX_LOGS(INFO) << "Listening for incoming connections"; loop.Run(); return 0; }
別名
FIDL 方案:別名
alias
是 FIDL 宣告,用於將新名稱指派給現有類型。
這麼做有幾個好處:
- 使用
alias
可確保概念具有單一可靠資料來源 別名類型代表的是 - 可讓你為內容命名,尤其是受限的類型。
- 目前使用別名的不同用途可能連結為 同一個概念
請務必注意,系統不會在
目前繫結程式碼也就是指派給 alias
的名稱
,在產生的 FIDL 程式碼中,宣告一律不會顯示為宣告名稱。
在此範例中,為 Key
新增 alias
可避免使用重複字詞
自訂名稱,並向讀取器明確說明 key
值
Item
類型以及 ReadItem
要求結構中使用的 key
並非只是巧合
原因
原始的唯寫鍵/值儲存庫現已使用 使用者可以將商品讀回商店外
實作
套用至 FIDL 和 CML 定義的異動如下:
FIDL
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. library examples.keyvaluestore.addreaditem; // Aliases for the key and value. Using aliases helps increase the readability of FIDL files and // reduces likelihood of errors due to differing constraints. alias Key = string:128; alias Value = vector<byte>:64000; /// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That /// is, it must start with a letter, end with a letter or number, contain only letters, numbers, /// periods, and slashes, and be between 4 and 64 characters long. type Item = struct { key Key; value Value; }; /// An enumeration of things that may go wrong when trying to write a value to our store. type WriteError = flexible enum { UNKNOWN = 0; INVALID_KEY = 1; INVALID_VALUE = 2; ALREADY_EXISTS = 3; }; /// An enumeration of things that may go wrong when trying to read a value out of our store. type ReadError = flexible enum { UNKNOWN = 0; NOT_FOUND = 1; }; /// A very basic key-value store - so basic, in fact, that one may only write to it, never read! @discoverable open protocol Store { /// Writes an item to the store. flexible WriteItem(struct { attempt Item; }) -> () error WriteError; /// Reads an item from the store. flexible ReadItem(struct { key Key; }) -> (Item) error ReadError; };
CML
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/client_bin", }, use: [ { protocol: "examples.keyvaluestore.addreaditem.Store" }, ], config: { write_items: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, read_items: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, }, }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/server_bin", }, capabilities: [ { protocol: "examples.keyvaluestore.addreaditem.Store" }, ], expose: [ { protocol: "examples.keyvaluestore.addreaditem.Store", from: "self", }, ], }
領域
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { children: [ { name: "client", url: "#meta/client.cm", }, { name: "server", url: "#meta/server.cm", }, ], offer: [ // Route the protocol under test from the server to the client. { protocol: "examples.keyvaluestore.addreaditem.Store", from: "#server", to: "#client", }, // Route diagnostics support to all children. { protocol: [ "fuchsia.inspect.InspectSink", "fuchsia.logger.LogSink", ], from: "parent", to: [ "#client", "#server", ], }, ], }
所有語言的用戶端和伺服器實作設定也會一併變更:
荒漠油廠
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use anyhow::{Context as _, Error}; use config::Config; use fidl_examples_keyvaluestore_addreaditem::{Item, StoreMarker}; use fuchsia_component::client::connect_to_protocol; use std::{str, thread, time}; #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Load the structured config values passed to this component at startup. let config = Config::take_from_startup_handle(); // Use the Component Framework runtime to connect to the newly spun up server component. We wrap // our retained client end in a proxy object that lets us asynchronously send `Store` requests // across the channel. let store = connect_to_protocol::<StoreMarker>()?; println!("Outgoing connection enabled"); // This client's structured config has one parameter, a vector of strings. Each string is the // path to a resource file whose filename is a key and whose contents are a value. We iterate // over them and try to write each key-value pair to the remote store. for key in config.write_items.into_iter() { let path = format!("/pkg/data/{}.txt", key); let value = std::fs::read_to_string(path.clone()) .with_context(|| format!("Failed to load {path}"))?; match store.write_item(&Item { key: key, value: value.into_bytes() }).await? { Ok(_) => println!("WriteItem Success"), Err(err) => println!("WriteItem Error: {}", err.into_primitive()), } } // The structured config for this client contains `read_items`, a vector of strings, each of // which is meant to be read from the key-value store. We iterate over these keys, attempting to // read them in turn. for key in config.read_items.into_iter() { let res = store.read_item(key.as_str()).await; match res.unwrap() { Ok(val) => { println!("ReadItem Success: key: {}, value: {}", key, str::from_utf8(&val.1)?) } Err(err) => println!("ReadItem Error: {}", err.into_primitive()), } } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. thread::sleep(time::Duration::from_secs(2)); Ok(()) }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use { anyhow::{Context as _, Error}, fidl_examples_keyvaluestore_addreaditem::{ Item, ReadError, StoreRequest, StoreRequestStream, WriteError, }, fuchsia_component::server::ServiceFs, futures::prelude::*, lazy_static::lazy_static, regex::Regex, std::cell::RefCell, std::collections::hash_map::Entry, std::collections::HashMap, }; lazy_static! { static ref KEY_VALIDATION_REGEX: Regex = Regex::new(r"^[A-Za-z][A-Za-z0-9_\./]{2,62}[A-Za-z0-9]$") .expect("Key validation regex failed to compile"); } /// Handler for the `WriteItem` method. fn write_item(store: &mut HashMap<String, Vec<u8>>, attempt: Item) -> Result<(), WriteError> { // Validate the key. if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) { println!("Write error: INVALID_KEY, For key: {}", attempt.key); return Err(WriteError::InvalidKey); } // Validate the value. if attempt.value.is_empty() { println!("Write error: INVALID_VALUE, For key: {}", attempt.key); return Err(WriteError::InvalidValue); } // Write to the store, validating that the key did not already exist. match store.entry(attempt.key) { Entry::Occupied(entry) => { println!("Write error: ALREADY_EXISTS, For key: {}", entry.key()); Err(WriteError::AlreadyExists) } Entry::Vacant(entry) => { println!("Wrote value at key: {}", entry.key()); entry.insert(attempt.value); Ok(()) } } } /// Creates a new instance of the server. Each server has its own bespoke, per-connection instance /// of the key-value store. async fn run_server(stream: StoreRequestStream) -> Result<(), Error> { // Create a new in-memory key-value store. The store will live for the lifetime of the // connection between the server and this particular client. let store = RefCell::new(HashMap::<String, Vec<u8>>::new()); // Serve all requests on the protocol sequentially - a new request is not handled until its // predecessor has been processed. stream .map(|result| result.context("failed request")) .try_for_each(|request| async { // Match based on the method being invoked. match request { StoreRequest::WriteItem { attempt, responder } => { println!("WriteItem request received"); // The `responder` parameter is a special struct that manages the outgoing reply // to this method call. Calling `send` on the responder exactly once will send // the reply. responder .send(write_item(&mut store.borrow_mut(), attempt)) .context("error sending reply")?; println!("WriteItem response sent"); } StoreRequest::ReadItem { key, responder } => { println!("ReadItem request received"); // Read the item from the store, returning the appropriate error if it could not be found. responder .send(match store.borrow().get(&key) { Some(found) => { println!("Read value at key: {}", key); Ok((&key, found)) } None => { println!("Read error: NOT_FOUND, For key: {}", key); Err(ReadError::NotFound) } }) .context("error sending reply")?; println!("ReadItem response sent"); } // StoreRequest::_UnknownMethod { ordinal, .. } => { println!("Received an unknown method with ordinal {ordinal}"); } } Ok(()) }) .await } // A helper enum that allows us to treat a `Store` service instance as a value. enum IncomingService { Store(StoreRequestStream), } #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Add a discoverable instance of our `Store` protocol - this will allow the client to see the // server and connect to it. let mut fs = ServiceFs::new_local(); fs.dir("svc").add_fidl_service(IncomingService::Store); fs.take_and_serve_directory_handle()?; println!("Listening for incoming connections"); // The maximum number of concurrent clients that may be served by this process. const MAX_CONCURRENT: usize = 10; // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit. fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Store(stream)| { run_server(stream).unwrap_or_else(|e| println!("{:?}", e)) }) .await; Ok(()) }
C++ (自然)
用戶端
// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.
伺服器
// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.
C++ (有線)
用戶端
// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.
伺服器
// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.
HLCPP
用戶端
// TODO(https://fxbug.dev/42060656): HLCPP implementation.
伺服器
// TODO(https://fxbug.dev/42060656): HLCPP implementation.
匿名類型
FIDL 方案:匿名類型
匿名類型是一種類型,其定義內嵌在使用方式中。
而非單獨使用名為 type
宣告有兩項好處
進行呼叫首先是避免命名空間過度汙染
針對只能使用一次的 FIDL 作者命名。
第二,這些函式防止系統透過
using
宣告,因為無法識別類型名稱。
在這個變化版本中,我們允許鍵/值儲存庫將其他鍵/值儲存庫視為
成員。簡單來說,我們將這層變成樹做法是替換掉原始的
value
的定義,以及使用雙成員 union
的定義:一種變體
使用與之前相同的 vector<byte>
類型儲存分葉節點,而另一個
會以其他巢狀儲存庫的形式儲存分支版本節點。
原因
這裡說明瞭「選用」的幾個用法,因此我們可以宣告 不一定存在。FIDL 有三種選用方式:
- 一律儲存的類型
中斷狀態
還可直接在線路上說明「缺口」透過
空值 。啟用中
這些類型的選擇性設定不會影響郵件的傳播形狀
,只會變更特定項目中有效的值
類型。
union
、vector<T>
、client_end
、server_end
和zx.Handle
透過新增:optional
限制,即可選擇所有型別。 將value
union
設為選用值,我們就能 「null」項目,格式為缺少value
。這表示bytes
沒有任何內容 和缺少/空白的store
屬性都是無效值。 - 與前述類型不同,
struct
版面配置沒有額外空間, 可以儲存空值的標題因此,這必須包裝在 信封,變更郵件包含的郵件的傳輸形狀 。為確保此線路修改效果清晰易讀,Item
struct
類型必須納入box<T>
類型範本中。 - 最後,
table
版面配置一律為選用項目。缺失的table
只是單一個 而不設定任何成員
樹狀結構是自然的自我參照資料結構:樹狀結構中的任何節點
包含純資料 (在本範例中為字串) 或含有更多資料的子樹狀結構
節點。這需要遞迴:Item
的定義現在轉為遞移性
只靠它!在 FIDL 中表示遞迴類型可能有點難度,
尤其是因為支援服務目前稍微
受限。我們可以支援這些類型
由自我參照建立的循環中至少一種選用類型。適用對象
例如,這裡會將 items
struct
成員定義為 box<Item>
進而破壞納入循環。
這些變更也大量使用匿名類型或
宣告只會內嵌在其使用點上,而不是命名。
自己的頂層 type
宣告。系統預設會以匿名方式
所產生語言繫結中的型別擷取自其本機環境。適用對象
執行個體,新導入的 flexible union
會使用其本身的成員
名稱為 Value
,新引入的 struct
會變成 Store
,依此類推。
這種經驗法則有時會導致衝突,因此 FIDL 會提供逸出字元
方法是允許作者手動覆寫系統產生的匿名類型
name。這項操作是透過 @generated_name
屬性來完成
並變更後端產生的名稱我們可以使用這個方法
Store
類型已重新命名為 NestedStore
,以免與
使用相同的名稱的 protocol
宣告。
實作
FIDL、CML 和領域介面定義的修改如下:
FIDL
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. library examples.keyvaluestore.supporttrees; /// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That /// is, it must start with a letter, end with a letter or number, contain only letters, numbers, /// periods, and slashes, and be between 4 and 64 characters long. type Item = struct { key string:128; value strict union { // Keep the original `bytes` as one of the options in the new union. All leaf nodes in the // tree must be `bytes`, or absent unions (representing empty). Empty byte arrays are // disallowed. 1: bytes vector<byte>:64000; // Allows a store within a store, thereby turning our flat key-value store into a tree // thereof. Note the use of `@generated_name` to prevent a type-name collision with the // `Store` protocol below, and the use of `box<T>` to ensure that there is a break in the // chain of recursion, thereby allowing `Item` to include itself in its own definition. // // This is a table so that added fields, like for example a `hash`, can be easily added in // the future. 2: store @generated_name("nested_store") table { 1: items vector<box<Item>>; }; }:optional; }; /// An enumeration of things that may go wrong when trying to write a value to our store. type WriteError = flexible enum { UNKNOWN = 0; INVALID_KEY = 1; INVALID_VALUE = 2; ALREADY_EXISTS = 3; }; /// A very basic key-value store. @discoverable open protocol Store { /// Writes an item to the store. flexible WriteItem(struct { attempt Item; }) -> () error WriteError; };
CML
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/client_bin", }, use: [ { protocol: "examples.keyvaluestore.supporttrees.Store" }, ], config: { write_items: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, // A newline separated list nested entries. The first line should be the key // for the nested store, and each subsequent entry should be a pointer to a text file // containing the string value. The name of that text file (without the `.txt` suffix) will // serve as the entries key. write_nested: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, // A list of keys, all of which will be populated as null entries. write_null: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, }, }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/server_bin", }, capabilities: [ { protocol: "examples.keyvaluestore.supporttrees.Store" }, ], expose: [ { protocol: "examples.keyvaluestore.supporttrees.Store", from: "self", }, ], }
領域
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { children: [ { name: "client", url: "#meta/client.cm", }, { name: "server", url: "#meta/server.cm", }, ], offer: [ // Route the protocol under test from the server to the client. { protocol: "examples.keyvaluestore.supporttrees.Store", from: "#server", to: "#client", }, // Route diagnostics support to all children. { protocol: [ "fuchsia.inspect.InspectSink", "fuchsia.logger.LogSink", ], from: "parent", to: [ "#client", "#server", ], }, ], }
用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:
荒漠油廠
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use { anyhow::{Context as _, Error}, config::Config, fidl_examples_keyvaluestore_supporttrees::{Item, NestedStore, StoreMarker, Value}, fuchsia_component::client::connect_to_protocol, std::{thread, time}, }; #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Load the structured config values passed to this component at startup. let config = Config::take_from_startup_handle(); // Use the Component Framework runtime to connect to the newly spun up server component. We wrap // our retained client end in a proxy object that lets us asynchronously send `Store` requests // across the channel. let store = connect_to_protocol::<StoreMarker>()?; println!("Outgoing connection enabled"); // This client's structured config has one parameter, a vector of strings. Each string is the // path to a resource file whose filename is a key and whose contents are a value. We iterate // over them and try to write each key-value pair to the remote store. for key in config.write_items.into_iter() { let path = format!("/pkg/data/{}.txt", key); let value = std::fs::read_to_string(path.clone()) .with_context(|| format!("Failed to load {path}"))?; let res = store .write_item(&Item { key: key.clone(), value: Some(Box::new(Value::Bytes(value.into_bytes()))), }) .await; match res? { Ok(_) => println!("WriteItem Success at key: {}", key), Err(err) => println!("WriteItem Error: {}", err.into_primitive()), } } // Add nested entries to the key-value store as well. The entries are strings, where the first // line is the key of the entry, and each subsequent entry should be a pointer to a text file // containing the string value. The name of that text file (without the `.txt` suffix) will // serve as the entries key. for spec in config.write_nested.into_iter() { let mut items = vec![]; let mut nested_store = NestedStore::default(); let mut lines = spec.split("\n"); let key = lines.next().unwrap(); // For each entry, make a new entry in the `NestedStore` being built. for entry in lines { let path = format!("/pkg/data/{}.txt", entry); let contents = std::fs::read_to_string(path.clone()) .with_context(|| format!("Failed to load {path}"))?; items.push(Some(Box::new(Item { key: entry.to_string(), value: Some(Box::new(Value::Bytes(contents.into()))), }))); } nested_store.items = Some(items); // Send the `NestedStore`, represented as a vector of values. let res = store .write_item(&Item { key: key.to_string(), value: Some(Box::new(Value::Store(nested_store))), }) .await; match res? { Ok(_) => println!("WriteItem Success at key: {}", key), Err(err) => println!("WriteItem Error: {}", err.into_primitive()), } } // Each entry in this list is a null value in the store. for key in config.write_null.into_iter() { match store.write_item(&Item { key: key.to_string(), value: None }).await? { Ok(_) => println!("WriteItem Success at key: {}", key), Err(err) => println!("WriteItem Error: {}", err.into_primitive()), } } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. thread::sleep(time::Duration::from_secs(2)); Ok(()) }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Note: For the clarity of this example, allow code to be unused. #![allow(dead_code)] use { anyhow::{Context as _, Error}, fidl_examples_keyvaluestore_supporttrees::{ Item, StoreRequest, StoreRequestStream, Value, WriteError, }, fuchsia_component::server::ServiceFs, futures::prelude::*, lazy_static::lazy_static, regex::Regex, std::cell::RefCell, std::collections::hash_map::Entry, std::collections::HashMap, std::str::from_utf8, }; lazy_static! { static ref KEY_VALIDATION_REGEX: Regex = Regex::new(r"^[A-Za-z]\w+[A-Za-z0-9]$").expect("Key validation regex failed to compile"); } // A representation of a key-value store that can contain an arbitrarily deep nesting of other // key-value stores. enum StoreNode { Leaf(Option<Vec<u8>>), Branch(Box<HashMap<String, StoreNode>>), } /// Recursive item writer, which takes a `StoreNode` that may not necessarily be the root node, and /// writes an entry to it. fn write_item( store: &mut HashMap<String, StoreNode>, attempt: Item, path: &str, ) -> Result<(), WriteError> { // Validate the key. if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) { println!("Write error: INVALID_KEY, For key: {}", attempt.key); return Err(WriteError::InvalidKey); } // Write to the store, validating that the key did not already exist. match store.entry(attempt.key) { Entry::Occupied(entry) => { println!("Write error: ALREADY_EXISTS, For key: {}", entry.key()); Err(WriteError::AlreadyExists) } Entry::Vacant(entry) => { let key = format!("{}{}", &path, entry.key()); match attempt.value { // Null entries are allowed. None => { println!("Wrote value: NONE at key: {}", key); entry.insert(StoreNode::Leaf(None)); } Some(value) => match *value { // If this is a nested store, recursively make a new store to insert at this // position. Value::Store(entry_list) => { // Validate the value - absent stores, items lists with no children, or any // of the elements within that list being empty boxes, are all not allowed. if entry_list.items.is_some() { let items = entry_list.items.unwrap(); if !items.is_empty() && items.iter().all(|i| i.is_some()) { let nested_path = format!("{}/", key); let mut nested_store = HashMap::<String, StoreNode>::new(); for item in items.into_iter() { write_item(&mut nested_store, *item.unwrap(), &nested_path)?; } println!("Created branch at key: {}", key); entry.insert(StoreNode::Branch(Box::new(nested_store))); return Ok(()); } } println!("Write error: INVALID_VALUE, For key: {}", key); return Err(WriteError::InvalidValue); } // This is a simple leaf node on this branch. Value::Bytes(value) => { // Validate the value. if value.is_empty() { println!("Write error: INVALID_VALUE, For key: {}", key); return Err(WriteError::InvalidValue); } println!("Wrote key: {}, value: {:?}", key, from_utf8(&value).unwrap()); entry.insert(StoreNode::Leaf(Some(value))); } }, } Ok(()) } } } /// Creates a new instance of the server. Each server has its own bespoke, per-connection instance /// of the key-value store. async fn run_server(stream: StoreRequestStream) -> Result<(), Error> { // Create a new in-memory key-value store. The store will live for the lifetime of the // connection between the server and this particular client. let store = RefCell::new(HashMap::<String, StoreNode>::new()); // Serve all requests on the protocol sequentially - a new request is not handled until its // predecessor has been processed. stream .map(|result| result.context("failed request")) .try_for_each(|request| async { // Match based on the method being invoked. match request { StoreRequest::WriteItem { attempt, responder } => { println!("WriteItem request received"); // The `responder` parameter is a special struct that manages the outgoing reply // to this method call. Calling `send` on the responder exactly once will send // the reply. responder .send(write_item(&mut store.borrow_mut(), attempt, "")) .context("error sending reply")?; println!("WriteItem response sent"); } StoreRequest::_UnknownMethod { ordinal, .. } => { println!("Received an unknown method with ordinal {ordinal}"); } } Ok(()) }) .await } // A helper enum that allows us to treat a `Store` service instance as a value. enum IncomingService { Store(StoreRequestStream), } #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Add a discoverable instance of our `Store` protocol - this will allow the client to see the // server and connect to it. let mut fs = ServiceFs::new_local(); fs.dir("svc").add_fidl_service(IncomingService::Store); fs.take_and_serve_directory_handle()?; println!("Listening for incoming connections"); // The maximum number of concurrent clients that may be served by this process. const MAX_CONCURRENT: usize = 10; // Serve each connection simultaneously, up to the `MAX_CONCURRENT` limit. fs.for_each_concurrent(MAX_CONCURRENT, |IncomingService::Store(stream)| { run_server(stream).unwrap_or_else(|e| println!("{:?}", e)) }) .await; Ok(()) }
C++ (自然)
用戶端
// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.
伺服器
// TODO(https://fxbug.dev/42060656): C++ (Natural) implementation.
C++ (有線)
用戶端
// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.
伺服器
// TODO(https://fxbug.dev/42060656): C++ (Wire) implementation.
HLCPP
用戶端
// TODO(https://fxbug.dev/42060656): HLCPP implementation.
伺服器
// TODO(https://fxbug.dev/42060656): HLCPP implementation.
點數
FIDL 食譜:位元
bits
類型是 FIDL 的位元表示法
陣列。用於下列情況:
也可使用一組布林值旗標。bits
陣列通常會「覆蓋」換
基礎子類型,控制電線的位元寬度。
原因
鍵/值儲存庫基準 範例的 實作是個好的起點,但最大的缺點是 並儲存為原始位元組FIDL 是一種特徵豐富的語言。強制使用 例項若 UTF-8 字串儲存為未型別的位元組陣列,會清除此物件 *.fidl 檔案讀者的寶貴類型資訊,以及 程式設計師使用由程式產生的繫結。
實作
這項變更的主要目標是取代基準案例的vector<byte>
類型為 value
的成員,具有 union
儲存的多種可能類型。事實上,
請務必填寫 FIDL 的
value 類型已啟用
優惠:
- 所有 FIDL 內建純量類型都會做為
Value
中的變數union
:bool
、uint8
、uint16
、uint32
、uint64
、int8
、int16
、int32
、int64
、float32
和float64
(也稱為 FIDL) 原始類型),以及string
。 - 這個
union
也包含 FIDL 內建的array<T, N>
和vector<T>
個類型範本。 - 所有 FIDL 的類型版面配置,包括
bits
、enum
、table
、union
和struct
,在此範例中至少使用一次。
WriteItem
使用的要求與回應酬載也已變更
從 struct
變更為具名 table
和內嵌 flexible union
。
事實上,這三種版面配置中都可以使用要求/回應酬載。
後者分別稱為「資料表酬載」和「聯集酬載」
偏好使用不同語言,但保留最多郵件大小。這是因為
且日後能以與二進位檔相容的方式,以便延伸執行。
FIDL
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. library examples.keyvaluestore.usegenericvalues; /// An item in the store. The key must match the regex `^[A-z][A-z0-9_\.\/]{2,62}[A-z0-9]$`. That /// is, it must start with a letter, end with a letter or number, contain only letters, numbers, /// periods, and slashes, and be between 4 and 64 characters long. type Item = struct { key string:128; value Value; }; // Because the `Value` must be used both in the request and the response, we give it its own named // type. The type is a `union` of all possible data types that we take as values, and is marked // `flexible` to allow for the easy addition of new data types in the future. type Value = flexible union { // Keep the original `bytes` as one of the options in the new union. 1: bytes vector<byte>:64000; // A `string` is very similar to `vector<byte>` on the wire, with the extra constraint that // it enforces that it enforces that the byte vector in question is valid UTF-8. 2: string string:64000; // All of FIDL's primitive types. 3: bool bool; 4: uint8 uint8; 5: int8 int8; 6: uint16 uint16; 7: int16 int16; 8: uint32 uint32; 9: int32 int32; 10: float32 float32; 11: uint64 uint64; 12: int64 int64; 13: float64 float64; // FIDL does not natively support 128-bit integer types, so we have to define our own // representations. 14: uint128 array<uint64, 2>; }; // Because we now supoprt a richer range of types as values in our store, it is helpful to use a // `flexible`, and therefore evolvable, `bits` type to store write options. type WriteOptions = flexible bits : uint8 { // This flag allows us to overwrite existing data when there is a collision, rather than failing // with an `WriteError.ALREADY_EXISTS`. OVERWRITE = 0b1; // This flag allows us to concatenate to existing data when there is a collision, rather than // failing with an `WriteError.ALREADY_EXISTS`. "Concatenation" means addition for the numeric // variants and appending to the `bytes`/`string` variants. If no existing data can be found, we // "concatenate" to default values of zero and an empty vector, respectively. Attempting to // concatenate to an existing variant of a different type will return a // `WriteError.INVALID_VALUE` error. CONCAT = 0b10; }; /// An enumeration of things that may go wrong when trying to write a value to our store. type WriteError = flexible enum { UNKNOWN = 0; INVALID_KEY = 1; INVALID_VALUE = 2; ALREADY_EXISTS = 3; }; /// A very basic key-value store. @discoverable open protocol Store { /// Writes an item to the store. /// /// Since the value stored in the key-value store can now be different from the input (if the /// `WriteOptions.CONCAT` flag is set), we need to return the resulting `Value` to the /// requester. /// /// We use an (anonymous) `table` and a (named) `flexible union` as the request and response /// payload, respectively, to allow for easier future evolution. Both of these types are /// `flexible`, meaning that adding or removing members is binary-compatible. This makes them /// much easier to evolve that the `struct` types that were previously used, which cannot be /// changed after release without breaking ABI. flexible WriteItem(table { 1: attempt Item; 2: options WriteOptions; }) -> (Value) error WriteError; };
CML
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/client_bin", }, use: [ { protocol: "examples.keyvaluestore.usegenericvalues.Store" }, ], config: { // A vector of values for every easily representible type in our key-value store. For // brevity's sake, the 8, 16, and 32 bit integer types and booleans are omitted. // // TODO(https://fxbug.dev/42178362): It would absolve individual language implementations of a great // deal of string parsing if we were able to use all FIDL constructs directly here. In // particular, floats and nested types are very difficult to represent, and have been // excluded from this example for the time being. set_concat_option: { type: "bool" }, set_overwrite_option: { type: "bool" }, write_bytes: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, write_strings: { type: "vector", max_count: 16, element: { type: "string", max_size: 64, }, }, write_uint64s: { type: "vector", max_count: 16, element: { type: "uint64" }, }, write_int64s: { type: "vector", max_count: 16, element: { type: "int64" }, }, // Note: due to the limitation of structured config not allowing vectors nested in vectors, // we only set the lower half of the uint128 for simplicity's sake. write_uint128s: { type: "vector", max_count: 16, element: { type: "uint64" }, }, }, }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { include: [ "syslog/client.shard.cml" ], program: { runner: "elf", binary: "bin/server_bin", }, capabilities: [ { protocol: "examples.keyvaluestore.usegenericvalues.Store" }, ], expose: [ { protocol: "examples.keyvaluestore.usegenericvalues.Store", from: "self", }, ], }
領域
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. { children: [ { name: "client", url: "#meta/client.cm", }, { name: "server", url: "#meta/server.cm", }, ], offer: [ // Route the protocol under test from the server to the client. { protocol: "examples.keyvaluestore.usegenericvalues.Store", from: "#server", to: "#client", }, // Route diagnostics support to all children. { protocol: [ "fuchsia.inspect.InspectSink", "fuchsia.logger.LogSink", ], from: "parent", to: [ "#client", "#server", ], }, ], }
用戶端和伺服器實作項目現在可以使用任何支援的語言編寫:
荒漠油廠
用戶端
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use { anyhow::{Context as _, Error}, config::Config, fidl_examples_keyvaluestore_usegenericvalues::{ Item, StoreMarker, StoreProxy, StoreWriteItemRequest, Value, WriteOptions, }, fuchsia_component::client::connect_to_protocol, std::{thread, time}, }; // A helper function to sequentially write a single item to the key-value store and print a log when // successful. async fn write_next_item( store: &StoreProxy, key: &str, value: Value, options: WriteOptions, ) -> Result<(), Error> { // Create an empty request payload using `::default()`. let mut req = StoreWriteItemRequest::default(); req.options = Some(options); // Fill in the `Item` we will be attempting to write. println!("WriteItem request sent: key: {}, value: {:?}", &key, &value); req.attempt = Some(Item { key: key.to_string(), value: value }); // Send and async `WriteItem` request to the server. match store.write_item(&req).await.context("Error sending request")? { Ok(value) => println!("WriteItem response received: {:?}", &value), Err(err) => println!("WriteItem Error: {}", err.into_primitive()), } Ok(()) } #[fuchsia::main] async fn main() -> Result<(), Error> { println!("Started"); // Load the structured config values passed to this component at startup. let config = Config::take_from_startup_handle(); // Use the Component Framework runtime to connect to the newly spun up server component. We wrap // our retained client end in a proxy object that lets us asynchronously send `Store` requests // across the channel. let store = connect_to_protocol::<StoreMarker>()?; println!("Outgoing connection enabled"); // All of our requests will have the same bitflags set. Pull these settings from the config. let mut options = WriteOptions::empty(); options.set(WriteOptions::OVERWRITE, config.set_overwrite_option); options.set(WriteOptions::CONCAT, config.set_concat_option); // The structured config provides one input for most data types that can be stored in the data // store. Iterate through those inputs in the order we see them in the FIDL file. // // Note that FIDL unions are rendered as enums in Rust; for example, the `Value` union has now // become a `Value` Rust enum, with each member taking exactly one argument. for value in config.write_bytes.into_iter() { write_next_item(&store, "bytes", Value::Bytes(value.into()), options).await?; } for value in config.write_strings.into_iter() { write_next_item(&store, "string", Value::String(value), options).await?; } for value in config.write_uint64s.into_iter() { write_next_item(&store, "uint64", Value::Uint64(value), options).await?; } for value in config.write_int64s.into_iter() { write_next_item(&store, "int64", Value::Int64(value), options).await?; } for value in config.write_uint128s.into_iter() { write_next_item(&store, "uint128", Value::Uint128([0, value]), options).await?; } // TODO(https://fxbug.dev/42156498): We need to sleep here to make sure all logs get drained. Once the // referenced bug has been resolved, we can remove the sleep. thread::sleep(time::Duration::from_secs(2)); Ok(()) }
伺服器
// Copyright 2022 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use anyhow::{Context as _, Error}; use fuchsia_component::server::ServiceFs; use futures::prelude::*; use lazy_static::lazy_static; use regex::Regex; use std::cell::RefCell; use std::collections::hash_map::Entry; use std::collections::HashMap; use fidl_examples_keyvaluestore_usegenericvalues::{ Item, StoreRequest, StoreRequestStream, Value, WriteError, WriteOptions, }; use std::collections::hash_map::OccupiedEntry; use std::ops::Add; lazy_static! { static ref KEY_VALIDATION_REGEX: Regex = Regex::new(r"^[A-Za-z]\w+[A-Za-z0-9]$").expect("Key validation regex failed to compile"); } /// Sums any numeric type. fn sum<T: Add + Add<Output = T> + Copy>(operands: [T; 2]) -> T { operands[0] + operands[1] } /// Clones and inserts an entry, so that the original (now concatenated) copy may be returned in the /// response. fn write(inserting: Value, mut entry: OccupiedEntry<'_, String, Value>) -> Value { entry.insert(inserting.clone()); println!("Wrote key: {}, value: {:?}", entry.key(), &inserting); inserting } /// Handler for the `WriteItem` method. fn write_item( store: &mut HashMap<String, Value>, attempt: Item, options: &WriteOptions, ) -> Result<Value, WriteError> { // Validate the key. if !KEY_VALIDATION_REGEX.is_match(attempt.key.as_str()) { println!("Write error: INVALID_KEY for key: {}", attempt.key); return Err(WriteError::InvalidKey); } match store.entry(attempt.key) { Entry::Occupied(entry) => { // The `CONCAT` flag supersedes the `OVERWRITE` flag, so check it first. if options.contains(WriteOptions::CONCAT) { match entry.get() { Value::Bytes(old) => { if let Value::Bytes(new) = attempt.value { let mut combined